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I don't usually care for sprite animations either, mind you, most of those are all those stupid super battle things. This one was less than a video of world one-one given there were no enemies, and the animations weren't all that great. The movie is a little stuttery at times as well. I don't like to be harsh, but I'm struggling to find positives here. Was it your first movie? Were there programming issues? If so, put these in the comments box in future so reviewers can take this into account.
it was not my first movie but for some reason the backround that was moving was messing up when i was tweening it and could not figure it out. and i don't know how to do the jumping ethier.
That was slow and laggy, I've never seen an 8-Bit Mario run so slowly before in my entire life...
I hate to be insulting but I was kind of offended.
Although I pretty much hate all sprite movies, this one was particularly egregious for two reasons:
- there was no discernible punchline in the entire flash, which would've made this at least something more than an exercise in futility
- lack of realism: in some of the pipe-jumping parts, Mario made some unusually long jumps. He does not jump that long.
If you're going to make trite piss such as sprite flashes, at least make them funny.
If I wanted to play the first level of Mario Bros. I would and it would looks alot better than this. It's like Mario is on a string or he can float like Kirby..his jumps are wonky and unrealistic to the gameplay standards.Also it's either slow or i'm getting some weird effect and at the end of the video instead of jumping on to the final structure to jump and get the flag from the pole he walks through the last structure..why did you do that?
my flah was acting werid. it was spawning multiple objecytts. and i have no clu on how to di th jumping
Did this take you 30 seconds or what?
Just a few problems:
-your jump animations are terrible.
-he runs through too many objects.
-where are the Goombas? D:
A story about a dog!
this art teacher is WHACK!!!!
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