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Uploaded
Apr 24, 2010 | 5:43 PM EDT
  • Daily Feature April 25, 2010

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Author Comments

the top of description:
in this movie I've used programm Macromedia Flash MX, textures from cgtextures, mastered fonts by Loronto, motion sequenses and periods from Samurai Champloo by Manglobe(thanx for informing), gif animations from gifbin, 4gif, sketching movement tutorial by K1ma, bg tutorial Nameless0, flashloops from z0r and others.

what is it:
Vivid and dynamic fullbody animation fight in a forest near the temple. Mongolian warrior stops swordmaster's meditation with his attack, and here starts the fight.

watching Info:
medium quality recommended.
duration 1 min 30+ sec. animation was done for 3.5 months. music used Litsa- prints gosplana. subtitles: English. I stopped animating sometimes and thrice changed the style- so sorry if it's too visible. I tried to change the conception of swordmasters fightings, we can see in animes and some films, where is no action only speaking and pathos, to only fighting.

I hope you'll enjoy this anim.

=Edit=
Ok as I could see the questions somebody has are already arisen, so I'll try to answer them:

please tell me, where is the difference between colour, line thickness or pure formless movement in attitude to conception of a movie I've created?
conception does not depend on form at all, form can be absolutely varieble.
Probably you will say, I also should mention all the colour patterns, and creators of macromedia flash including their parents and all the books of art that inspired me?

This work is a complete system I've created, and movement, motion, composition, colourscheme are atomic parts of it, that doesn't exist without a form.

And this form is mine.
Also some of those atomic parts were repicked from smb's other picks if you understand what am I saying, I've recopied them with the full understanding, what am I doing, making a copy of a copy, so I cannot really say where was it picked first. Versions you're giving are based only at the fact you've seen something with the same motion and just because this version of motion is more popular you have that opinion.

If you have enough time for things, like forum topics, comparing sequenses and mentioning all the atomic parts of smb's work with all of their repics- - its your way.
If you want to do it do it yourself.

Reviews


KittsvilleKittsville

Rated 5 / 5 stars

Epic

Nothing can be done to better this from its own excellence.


People find this review helpful!

yusukekunyyusukekuny

Rated 5 / 5 stars

movements

Verry good animation of the movements even if some of them a re purely fantastic the realistic are very good used



K1mK1m

Rated 5 / 5 stars

I like this

As a liker of new wave art I can only say "perfect". Quintessense of all we like in anime fighting. without stupid pathos, without those "rememberings" without "now I fight seriously".
That was really good.
what about all the licences, copyrights ond all the different western sh*t- just get all this stuff to hell, first of all we should watch, how is it look like, what the person wanted to say, because if it was made by own hands and looks crappy who will care about it- agree.
I don't know, look at collages, it's not copying- lot's of collage masters just cannot draw but they need to express their opinion somehow, and I think, they should.
And yes, check out this guy's anims, look at the awards, and look at the "commenters" awards and watches- they all are simply envy I think.


People find this review helpful!

MagicTeddyMagicTeddy

Rated 5 / 5 stars

Subs relevant!

Subtitles where relevant!



MeatplantsMeatplants

Rated 5 / 5 stars

Impressive

Haven't seen many action flashes with movements this fluid. Great work, and nice twist at the end.


People find this review helpful!