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Credits & Info

Apr 14, 2010 | 9:44 PM EDT
  • Daily 4th Place April 16, 2010

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A Novice No More 5 Points Solve every medium (teal) room
Noob Test 5 Points Solve every easy (blue) room
True Adventurer 10 Points Solve every challenging (red) room
Warrior Proper 10 Points Solve every hard (purple) room
Glutton for Punishment 25 Points Solve every bonus (green) room
Purveyor of Finery 25 Points Collect all 25 gems located throughout the castle
Hoard the Hoard 50 Points Slay the Talesworth Dragon and obtain his hoard
Thinking Things Through 50 Points Complete the game using 5 or less Resets

Author Comments

Visit for news about my games.

Play now on your iPad, iPhone 4 or new iPod Touch: s/app/talesworth-adventur e-ep-1/id387788449

Sound is a 3-way toggle to control music, sound effects, and mute all.

Tutorial is in-game. Questy's speed can be increased with the speed buttons above the lower left Map button (Questy must be stopped first).


Game auto-saves.

Created by Sean Gailey
Inspired by a love for old D&D graph paper maps, 8-bit art and scary dragons
See my other games at



Rated 5 / 5 stars

Very good

Took me a while to finish it, and with 214 resets according to the main menu. I'm pretty poor at games. Well thought out and executed, a few of the maps drove me insane, but thanks to the reset option I could always just use trial and error when I couldn't see an easy solution.

A bit of an anti climax I have to say though, but otherwise good job.

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Rated 5 / 5 stars


Lovely game :D.

Content: 5/5
Art: 4/5
Music: 5/5
Theme: 5/5
Programming: 5/5

Flawless game, can't wait for episode two!

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Rated 5 / 5 stars

Awesome game

To get the gem you have to have killed the thief in the level before


Rated 5 / 5 stars

cool game and fun

its cool and fun like the autosave features but whats up with all the classic looking 2bit games lately

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Rated 5 / 5 stars

Great Job

Thank god for autosave is all I have to say... I'm still kind of stuck (can't figure out how to get the gem in the level before the dragon), but that just shows how HARD this game is. In a good way, of course. Looking forward to more, hopefully with more stuff in it than just the two tools.

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