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The blobs are back, this time it's a tower defence game like one you've never seen before!
challenging, simple and fun. great job. series of blob games i like it.
I think this game has a LOT of hidden potential. i am going to tell you my advice for a second one i hope to play in the future. add a cancel or sell button, add the ability to send more than one wave at a time, and add the ability to build sideways. ex. if i build only a stack on the left then i can use the top block to build to the right and move down. that would increase the stregic value of this game dramatically. its allready fun and i played when i should have been sleeping. witch is why i gave this one 8/10 good job, i hope to see another.
Good but that is it.
I have to agree this was a very well made game. But of course there is room for many improvements like a before mentioned sell feature and more towers. But instead of more towers maybe you could make different paths each tower can follow. Also make different enimies they all are balls and try to add a boss every 10 waves. Add these and maybe you will get a 4+.
I like it
This was a well done, but still seems to be in beta form, TD. I agree, there should most definitly be a sell command for the towers, along with maybe even have more towers. Or instead of having more towers, have them be able to combine the towers to make mongloidial versions of eachother. Have maybe stun versions, or poison versions. Even maybe bring this flash steps further by expanding the creeps, instead of those rolling things, have other types. Maybe even have those annoying flying creeps.
I love the "original" concept of this flash, because most tower defense games are the same thing over and over, and don't get me wrong I love tower defense games, and have played ALOT of them. This is entertaining for a while, then the same, but quiet, music is just the same thing over and over, and it's not even that long, and then the popping noise of the towers will drive anybody's brother insane who is trying to watch a movie. And the player themself.
But overall I say it is a pretty good game, I like the block's faces and animations, but maybe more diversity could be played in. Maybe even more maps, some where you can only build in certain places. Also you could have some blobs be direct contatct blobs, you could put them on the tops and they do slow damage, or rapid heavy damage. And with that you could make the enemies hop over some of the blobs just to piss us off, but really give us a challenge. Instead of ramping the health of the creatures you just make them annoyingly hard.
All in all I liked this flash, but now I have to go see my psychologist. Not because of the flash of course...
Keep up the good work,
Context? Context is for casuals.
Hexagon Puzzle Game
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
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