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Bounce the Coffin Dodgers

Score:
rated 3.57 / 5 stars
Views:
4,988 Views
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Genre:
Skill - Toss
Tags:
jump
bounce
catch
ambulance

Credits & Info

Uploaded
Apr 11, 2010 | 11:34 PM EDT

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Author Comments

There's a fire an old folks home! Help save everyone!

Re-creation of one of my fav wee games, game and watch's Fire!
Use the arrow keys to move left and right to help bounce the people safely to the ambulance from the burning building!

It gets quite tight after a while with alot of close calls!
My best is around 106!

Ye my pre-loader is a little dated!
Enjoy

Reviews


DoctorStrongbadDoctorStrongbad

Rated 4 / 5 stars

Bounce the Coffin Dodgers is a tossing game. Graphics look nice and detailed. Controls work well, and can be mastered quickly. The challenge continues to get harder as you go. Music and sound effects both are great.



AnimithAnimith

Rated 4 / 5 stars

Review Request Club

Ahaha, love the opening title screen. Nice friendly graphic, there. :P
One thing I would say is that the yellow text of the instructions were pretty hard to read over the blue sky; they were fine in the title screen as they had a pretty thick black shadow, but not so much in the instructions. Anyway, onwards:

I think the difficulty ramp needs to be tinkered with. I love the fact that they fall at different speeds, that's a great dimension to have taken, but I pretty much got nowhere...fast xD

As always with these kind of games, it's the kind of thing that everyone with any sort of gaming history has played at least 4 times before, so you have a whole lot of wiggle room for development. Going the coffin-dodger route was pretty damn novel and the different falling speeds were good, but would get repetitive...or at least I'd imagine so, if my games lasted any longer than 40 seconds a time xD So maybe adding in different locales, maybe the odd powerup/powerdown or so, like having a larger blanket to bounce off or having a longer distance to travel...or as some people have said, the chance to upgrade in a shop to try and make things easier. You have a lot of scope to do a lot of things, and I think that while this is a solid game, you had a chance to go even crazier than coffin dodgers :P 'Tis a nice bit of addicting fun, though, I'm sure I'll be back once I've finished off a few more reviews. Game and Watch, FTW!

-Review Request Club


SantoNinoDeCebu responds:

Ah thank for pointing out the menu screen is hard to read, I totally didn't notice that after I lightened the background colour!
Ye the difficulty has been mentioned a few times and I'll definitely tweak it for my next lot of games.

Since a single game and watch game if fairly limited, I wouldn't really want to spend to long pimping only one up. Therefore, i intend to make a wee game involving a few of my favourite titles (thinking this, manhole, chef and that whack a mole one) and try weave them together in a little story mode. Not to sure how you can weave together this to cooking cakes in the kitchen though :p

Hopefully that would solve the ''gets old fast'', ''needs more variety''!

Cheers, J


CoopCoop

Rated 4.5 / 5 stars

An Hilarious Romp!

Wow, how far can you take a concept so simple? This far! The graphics have been designed well and while the gamplay is quite simple, there is still more you could do to enhance it.

The music was good and not that annoying, while the sound effects were just perfect for a game of this calibre - funny, but you always get the feeling that you could be doing this for one of your own.

To improve upon the concept, I'd have recommended that you have more grannies and grandpas that go flying through the air and have them equipped with various types of jewellery, that the paramedics in the ambulance can easily purloin - this would be the bonus to your score, thus giving you the chance to get a really high score and possibly even bonus lives (buy your way out of trouble for killing off some of the pensioners, that is)

With the limitation of this game quite steep, perhaps take a step to combat this, by adding levels in various places across the USA, ending in places like California and / or Florida, since lots of wealthy Americans end up there, thus giving even more ridiculous amounts of cash.

[Review Request Club]


SantoNinoDeCebu responds:

Some of those idea's about how to gain extra lives are genius!

I'm now intending to make a flash that has a series of mini games like this, weaved together in a little story mode - I'll be sure to add in some of these ideas!
Nothing beats ransacking old people!

Cheer, J


HaggardHaggard

Rated 3.5 / 5 stars

Simple concept, but works well

Those kind of games have a very simple concept. But it's enough to keep the player interested for quite some time.

The difficulty increases very suddendly. At first only the grandma is there, which is easy. But once granpa comes into the game it gets too difficult too soon, I think.
Sometimes it's just impossible (or at least I found it impossible) to rescue all of the characters currently on screen so the game was over very quickly for me.

Maybe if you could alter the rate at which the difficulty increases a bit it wouldn't become too difficult all of a sudden.

The music you chose was pretty nice and it fits quite well to the comical look of the game but it got a bit annoying after a while. A mute button would be a very nice thing to have and/or maybe some more tracks to choose from.

{ Review Request Club }


SantoNinoDeCebu responds:

yeah tweaking the difficulty was the..most difficult part of this, and it's still not quite right!
Because the timing is slightly off there is a near ni impossible situation every 45-50 points or so! (Whoopsies).

I'll definitely be adding more variety of music/muting in my next projects!

Cheers, J


StepStep

Rated 4 / 5 stars

Addictive

For a simple concept, this is quiet addictive, and on the whole it's an enjoyable game. It has its positive things and its negative things, although the pros outweigh the cons nicely, so in all this is a good game ^^. I managed to get a 65 as a high score, after like half an hour xD. Persistence FTW.

I was very impressed by your graphics. The background was superb, the characters were drawn really well, and nothing really looked sketchy or out of place, except maybe the fire at the top left. Not saying that it looked bad, because it looked fine, but I think the whole 'OMG the building is on fire' theme would be more effective if you had more fires surrounding the building, instead of one rather weak one at the top left. Instead, maybe, you can make it that the fire gets bigger/more fires are added in different positions around the building as you progress through the game. As for the animation, it was smooth overall, apart from the fact that it lags quite a bit, although it's probably me and my habit of leaving programs open in the taskbar instead of closing them when I'm done. *closes all programs* *plays game* Yeah, it's just me...

What you can do for more variety of animation would be as Fro said, to have more stuff going on in the background, such as birds flying, clouds moving, planes soaring past, etc... By the way, you should add a quick quality choice button while you're playing, typically 'Q'. I must say that the game is really chaotic and fun (not to mention extremely hard) when you have the quality down to lowest, all programs closed and all the processes you can end ended. That's why I think that a quality button would help a lot more instead of having to right click, go to quality, and choose the quality.

As for the concept, it isn't extremely original, but that's not really a big problem. Gameplay on the whole was very good, and I liked the fact that different characters fell at different speeds; it really forced you to multitask and keep your mind on all of the characters and not only 1. So yeah, gameplay was great, but the problem is that the gameplay is so basic...

Fro has some very good ideas, and I agree with him on having levels and a shop in-between. Maybe powerups can fall from the building too and if you get them, something happens, such as a powerup of bird feed where if you grab it birds will cover the screen, pick up every helpless elderly person in the screen currently, and transport him/her to the ambulance, or maybe another powerup which removes one of your casualties. Ideas like these could really spice up your game, adding some more originality and replay value to it. I also really like the idea that Fro suggested about a bit of a background story. Add some funny cutscene at the beginning showing how the fire started (with an option to skip it, obviously), then you're taken to the main menu.

When it comes to the audio, on the whole I was impressed. The song fit really really well with the game, and the sound effects were fine. I was hoping to hear more moans from the old people instead of just a bouncing sound effect, but other than that the sound effects were fine. Maybe you could add more audio options such as a choice of different music (the flash filesize is pretty small, so it won't hurt to make the flash a slight bit bigger), ability to mute the music/sound effects/both, etc...

In general I enjoyed this game. It's very addictive because of its difficulty and gameplay mixed with such a simple concept. In a nutcase, my only issue with this game is that it's too basic; it's as if it does what it's supposed to do (bounce around old folk) and that's it. Spice it up with some animation in the background, more fire animations, powerups, levels, a shop, a cutscene and even some audio options too like mute and a music choice. You have a very good base to build on, and I believe this has a lot of potential, so I think you really should consider upgrading this a little. In all, keep up the excellent work, and good luck on your future flashes.
8/10
4/5

-Review Request Club-


SantoNinoDeCebu responds:

haha yes, the flame does look a lil' piddly! After realising how hard it is to draw fire I figured piddly flame will have to do!
Ye thanks for the idea with toggling quality and sound, I will definitely add it in at some point as well as future projects, can't do no harm being in!

Cheers