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This is our first game under the "Gamerbot" name, it's a little time waster so take it as is.
It's a very simple yet addicting game to test and improve your reflexes, we hope you'll enjoy it.
Your master sends you to his ultimate ninjutsu training, dodge the rocks and try to survive as long as you can. Improve your score, your reflexes and your vision :)
Left and Right cursors to move
good for what it is: a small time waster
very difficult but not in a way that makes me want to give up more of it makes me want to do better
I ran into a glitch after 2-4 minutes of playing and wasn't able to move
while its good I don't think its a game i would come back to after playing due to the lack of variety maybe if there was a goal or power-ups or levels- things like that but as it is now there's not much replay-ability
Whoa man, I saw a guy with A SCORE OF 1,046!!! Geez, and I thought my puny 29 was good :L
Ahhh, I needed a good time waster. Thanks man.
thanks to you! <3
This didn't impress me.
so why even reviewing it? :)
Zero learning curve
I have to agree with RealityVictim on the flaws- by too short I feel he means zero learning curve. The game literally does not get more difficult as you keep playing, and there are no additional tests, so that means there is nothing different a player has to do differently in order to keep surviving from the first few seconds. Canabalt is not that short because the speed ramps up and it has a few things to mix up gameplay- so the player cannot simply just jump from building to building.
On the other hand, I'm sloppy as shit so this game is still challenging me. My max time is 84 seconds and I know I should be able to do better.
thanks, your review is much more professional than RealityVictim one. It's a little game for ones who loves skill tests and who wants to improve his own reflexes, I'm already amazed at how good the ratings are at this point :)
About the learning curve, the first version i tried to do had ramping up difficulty, but then there's a point when the game become just plain impossible for any human being. Sticking with the same difficulty makes the score attack mechanic more fair. We added different difficulty levels and locked the hard one instead of doing an "in-game" learning curve
3D action driving game
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The Snake/Pinball mashup you never knew you wanted.
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