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Juggling Girl

Score:
rated 2.65 / 5 stars
Views:
4,051 Views
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Genre:
Skill - Other
Tags:
ball
girl
return
juggle

Credits & Info

Uploaded
Mar 21, 2010 | 3:14 PM EDT

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Author Comments

Just flick up the ball.
Controls:
- left leg: Q W E
- right leg: I O P
Details inside the game. Every pressed key will move selected leg in one direction.

Don't return red balls - they take your life.
Yellow ball can give you extra points, green one - extra life. But you must flick up them six times.

Reviews


ScarieScarie

Rated 2.5 / 5 stars

Hard

It was realy hard for me to get the hang of having so many buttons. Maybe if there were like 2 buttons for each leg or somthing.



CoopCoop

Rated 3 / 5 stars

Perhaps needs a tutorial

I think that the concept of the game is pretty good, but the way that it all sorts itself out, you could do with a tutorial level - most people don't read the author comments and just get on with playing, muddling their way through until they work out the controls.

I think that getting them used to a few controls and then bringing in additional foot movements would have been a much better way to get this game going, than by throwing us more balls into the mix, confusing us.

Still, the game mechanics are good and it could probably use some sort of backing music, so search the Audio Portal, to see what you can find.

[Review Request Club]



robonarutorobonaruto

Rated 3 / 5 stars

original but...

its to hard to play
next to no audio to make it more appealing
grafics(including art) werent great but its probaly a first

but since the idea is good
and the girl looks fat so it looks funny

6/10
4/5


gameonade responds:

Thank you for this review. I'm in bad mood and your review make me a little smile :)
Especially this: "girl looks fat so it looks funny"

I have to think about some sequel with girls with better look and of course with some music and sounds.


DarkX64DarkX64

Rated 3 / 5 stars

Interesting idea...

...but I think a little more time investment could have made this better. The lack of animation, the static silence, and the difficulty make this not so good. It's a good idea and, like I said earlier, time investment could make this great. But this feels quite unfinished and more than just a little unsatisfying.

I hope you can refine this sometime in the future.

-DarkX.