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Mar 17, 2010 | 5:34 PM EDT
  • Daily 5th Place March 18, 2010

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Author Comments

This is an rpg/platformer hybrid like the Castlevania games on the DS, which is something I've never seen in Flash before so I decided to spend a lot of time and effort making one in Flash. It was a pain in the butt at times to get something this complex working in Flash, especially since I had relatively little experience with Actionscript when I started, so I hope you all enjoy it. The controls are explained in the "Help" section on the main menu and also by the soldier in the starting area, but here they are for further convenience:

Up Arrow - Jump
Down Arrow - Talk, go through doors or windows, etc.
Left and Right Arrows - This should be obvious
X - Attack
C - Hold down to charge magic, then release when bar at bottom left is flashing to cast
Z - Go to next dialog page when talking to someone
F - Use carbonated fruit punch (Restore HP)
G - Use green tea (Restore MP)
H - Use holy ward (Remove curse)
Space - Open status window
Esc - Close status window
1 thru 6 - Change selected magic spell (Can change any time)
Q thru U - Change equipped weapon (Only in status window)

If you're cursed, you can't attack with your weapon, so use a holy ward, cast anti-curse, or find a Zenu statue as soon as possible. You can break baskets and flower pots for items that restore HP or MP or give you money.

The game is automatically saved every time you enter a new area (when you touch an arrow post or go through a door).

If you can't figure out how to get past a certain area, just ask in the comments and I'll help you out. Remember that you need to use spells to get through certain obstacles.

Reviews


mariolivesonmarioliveson

Rated 5 / 5 stars March 8, 2011

Awesome!

I only got to the math shop place, but the storyline is so epic, I'll remember to finish it. But I need to take a break from it for awhile, play some Mario Kart.



vasgar1vasgar1

Rated 5 / 5 stars March 10, 2011

backwards

I played XFII first. Then found this little gem. This one was a bit easier, but much longer and more indepth than the first one. If you combine the map of the second one with the expansiveness of the first one, you would have a game worth buying. Well, ok, it would have to be a lot bigger but you have a great idea and a great sense of humor.



BJ-PoPpA-LiSBJ-PoPpA-LiS

Rated 5 / 5 stars March 18, 2010

Visually

Not the best, but that was one epic ass last fight, lmao. Good game.


People find this review helpful!

cobainrockscobainrocks

Rated 5 / 5 stars September 5, 2010

Help Please

I have beaten the cyclops and the princess ran away but idk where I should be going from here. I have the freeze and explosion spells if that helps at all. Oh and I have to say that I have loved that game so far, VERY FUN!



The-Winged-SerpentThe-Winged-Serpent

Rated 5 / 5 stars March 24, 2010

Where is spell #6

Great game, just beat the math wizard, but can't find the last spell that corresponds with the number 6 key. was that a mistake.


ryoshenron responds:

After you get the duck key from the second werewolf battle, you can go back to the princess' bedroom in the castle and go through a locked door in there. You'll go through a bonus dungeon with the final spell at the end.