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Mar 16, 2010 | 6:31 PM EDT
  • Daily Feature March 17, 2010

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Author Comments

** Thanks for the daily feature and frontpage!

NeonRider is a fast paced reflex driving game. Drive your vehicule in the cyber world and try to finish the tracks as fast as possible. Change your bike color to stand on colored lines, collect bonus points and perform crazy flips! You will always be able to stand on blue lines. Use the minimap to plan your ride.

Space: restart level
Escape: end level
W: accelerate
S: brake
A: tilt left
D: tilt right
Arrow keys: change color (there is a reminder on the hud)



Rated 3.5 / 5 stars

The game is well designed

To a certain point. But there seems to be some latency issues with the game once you get further into it. I didn't have it crash on me, but it doesn't start to lag quite a bit.


Rated 4 / 5 stars

It crashes

the game itself is pretty good, and its fun to play
However, I could only play Half of the game.
When the 'Invaders' level was Rendering, It crashed my Pc. Twice!

So hum I suggest you take a look at it.
Because Otherwise, the game is freaking awesome!

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Rated 3 / 5 stars

Good but...

I can't play the Invaders level, every time it finishes rendering, i get a runtime error and my window has to close. Please fix this right away. The six is for half the game. If i could play the whole game i'd probably give it a 9. Besides that game breaking problem it's great!


Rated 5 / 5 stars

very cool

this game is very fast-paced and is based on a great idea but the only problem is that its too short, so maybe you can make a second part including more levels and maybe some added things.


Rated 3.5 / 5 stars

Good, but short.

I liked the design of this game a lot, it was smooth and fun. The different colours idea was good as well, added another dimension to what could have been just another line rider game. The graphics were good, and the music fit with it well, but got a bit repetitive.

The main criticism is the length and difficulty. The only vaguely challenging level is the last one, and there's nothing to compel you to get faster times. For this to be a great game, you either need to make more, harder levels, or add some sort of par time to unlock the next level. Maybe a medal system? Something.

Also, a level creator would be awesome.

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