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Mar 16, 2010 | 6:31 PM EDT
  • Daily Feature March 17, 2010

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Author Comments

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NeonRider is a fast paced reflex driving game. Drive your vehicule in the cyber world and try to finish the tracks as fast as possible. Change your bike color to stand on colored lines, collect bonus points and perform crazy flips! You will always be able to stand on blue lines. Use the minimap to plan your ride.

Space: restart level
Escape: end level
W: accelerate
S: brake
A: tilt left
D: tilt right
Arrow keys: change color (there is a reminder on the hud)



Rated 2.5 / 5 stars




Rated 3.5 / 5 stars

Fun racing game.

I enjoyed this game, I had a bit of problem with one of the levels "The Cave", I kept getting stuck halfway up the mountain. Managed to complete it after a while, but that one level didn't really seem well made.

The main thing I didn't like about the game was the length of the levels, way too short.
Also, I wasn't a fan of how little the different colours were used. The level "DownHill" could have been much more exciting with different colours everywhere instead of just blue.

I did play Neon Rider World before this one, which was a bit of a mistake. Neon Rider World takes what this game does good and makes it even better.

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Rated 4 / 5 stars

Love it but...

Why not have levels to were you go at stupid fast speeds? The rave feel really should carry into the gameplay. Great idea. Good game. Better sequel?


Rated 2.5 / 5 stars

Pacing Issues

It seems like you hit upon a good idea, but didn't really run with it. I loved the idea of blowing through barriers and switching it up to use them to your advantage. The controls were very intuitive, as well. The graphics were cool, giving it a Tron-like feel to it.

The music was decent and followed the "fast paced" intent of the game, but quickly became repetitive. I had to mute it about halfway through. Without the music, the game seemed much slower. Also, the sound effects were lacking while driving. I expected to hear revving or collision sounds, but it didn't happen. Only the menu still had sound. Maybe the music could play continuously instead of stopping at the level select. More songs would be a plus, too.

What also slowed the game down was the long load times of each level. Each level should flow into the next, with a pause to show any necessary instructions. Taking the player out of the action is jarring and ruins the atmosphere.

The bonuses seemed tacked onto the game. They didn't really affect gameplay. Perhaps if they gave speed boosts or something.

Also, Neon Rider is a but bare-bones. I agree with some of the other reviewers. There should be a high scores list or some other mechanism for driving replays and competition. Another great addition would be a level editor. Even just for your own amusement, but sharable tracks would be even better.

Finally, it seemed like the whole game was a tutorial or training mode. If the last level was the final test, it was way too short. Or maybe there could have been more tests. And then once the last level was completed, there was no reward or recognition.

It just seems like an unfinished game or proof of concept. There's a ton of potential here. I would love to play a version that was updated or redesigned.

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Rated 4 / 5 stars

really nice game

but there should be a level editor and maybe space bar could shot lasers to kill the bad guys in front of me? i don't know...make a new one but next time pick more than one song please it is cool but it got old

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