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Edit2: Fixed small bug where the game may not load properly for some people
Edit: Thanks for front page guys!! :D
Play as a living marshmallow and escape a machine using altering-gravity based puzzles.
(There's a walkthrough button in game if you get stuck)
I think it was a fun game, but i think that the levels should be more challenging. I could play the whole game without losing, but i can´t deny that it was fun.
But I quit after the second achievement popup. I don't mind sites reserving achievements for the sponsor site, but at least make it less intrusive. Maybe have it appear in a corner of the screen and fade after a few seconds. Or maybe do a single prompt at the beginning of the game and then show ghost achievements. As is, it's ugly.
i like this game.....
but a little bit boring after a while.
Good game, but...
I enjoyed this game, but felt that the learning curve was too flat and didn't go high enough. I had to play a couple of levels multiple times to get them right, but it was never hard or even really challenging; and the first 10-odd levels seemed to be tutorials, even when I had already gotten the hang of stuff.
So, I'd love to see a second part to this game, with actually puzzling or hard levels.
Gameplay is based on the same principle as Baby dreams, although this has better graphics, the game play is a little less fun.
What’s inside this box? A lot of puzzles! Can you solve all 30?
Use the mouse to navigate menus and to queue and cancel robot actions.
Made for the Adventure Jam 2016!
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