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Dead Frontier: Outbreak 2

rated 4.32 / 5 stars
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Adventure - Other

Credits & Info

Mar 14, 2010 | 7:14 AM EDT
  • Frontpaged March 17, 2010
  • Daily 2nd Place March 15, 2010
  • Weekly 5th Place March 17, 2010

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Author Comments

Here is part 2. We've made a few improvements over the previous version:

- The story actually changes based on your actions rather than just giving you a score.
- Added some improved artwork
- Sound effects for certain actions
- A more interesting story (at least I think so :))

Hope you like it!

Programming - Neil Yates
Writing - Ian Yates
Voice acting - Jesse Hopkins
Artwork - Greg Taylor
Music - Brodie Bowie



Rated 4.5 / 5 stars

One small suggestion

I liked the game, but i wish it seemed like I should have been able to help the girl at the end of the mall. If you have the crowbar (and I did), you should be able to use it to zombie off of her without risking infection.

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Rated 5 / 5 stars


this and the first makes you feel involved better than most games, perhaps a bit more control of the choices, but other than that still top marks from me.


Rated 5 / 5 stars


I have to say I love the fact you made a second one. I played the first I dunno how many times just seeing all the different ways to die and scores. I am thrilled with this and got a good score my first time through :D I'm ready to play it into the ground now lol.


Rated 5 / 5 stars

Must Continue!!

This seriers must go on! It's so Cool!

My Stats
Survived: Yes
Tactics: A
Compassion: A+


Rated 5 / 5 stars

just few points

i'm just going to point out some flaws i noticed, (including very minor things)
since there probably will be enough praises of this game.

below are listed in order of importance.

***when i made a wrong choice and die later because of it, 'Try again' should take me back to where that wrong choice was made, so that i could fix it.
not the case where I decide to barricade the back door to the mall.
the choices I make after i die because of not barricading the door enough meant nothing, as i would die again regardless.

***i think i'm supposed to die when i run into zombie farmer when trying to fix engine. I tried again and met the farmer without any ammo, i still lived (even though it says he ripped out my windpipe)

***if I don't bring the antibiotics back with me, it still says i saved my wife, even though i didn't, and it shows on next page.

***voice and text is different near the end, when i finally reached the farm.
also, when i choose to stay and fight when zombies horde the mall, i read among them, but it says one of them.

***narrator stumbles couple times. (once at 'until they noticed me' when going back to the group after the silence. once more elsewhere, but you probably know of these already)

***typo. the script contains both realize and realise. While are correct, only one should be used throughout. also, my farther-in-law.

***only time you can use rope, it doesn't help at all. (also, you can choose to abseil down the building even if you didn't chose rope at beginning.) but this is ok, since rope is a silly item to choose over crowbar or extra ammo.

***when i get shot by Ox, the game over graphic is still zombie eating me.

***in the picture of when I get to the roof, i'm always holding a pistol.

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