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This is my second flash game. I know it could use a bit more polish and some background music, but out of weariness, I leave it here as it is.
Mouse: Aim, shoot.
A, D: Move left, right.
W, S: Switch weapons.
Esc, P: Pause.
Scoring system: Destroy blocks in quick sucession to earn more points.
i was going into this thinking it was gonna be just another top down shooter or brick-out thing, but to my surprise i got a little more than i bargained for. the shooting element is right on, coupled with limited ammo that requires you to be stratagic with your shoots. I kinda liked that i had to try more than ounce, the eye level was kind of a pain and i got stuck at the invaders level. I hope to see a new version (maybe with music) with more interesting levels
But there is no victory screen. I cleared all levels but the last board just gives you the same options and of course the next level button doesn't work. I also found a bug on 5-4. I had 3 red blocks remaining and I hit them all at the same time with a big block. The blocks broke in half but the presented me with level cleared. There must be a point when the blocks break in half and quarters when the blocks don't exist before you create the smaller blocks. It's a minor bug but something you might want to look at.
but....i'm stuck at lvl 2-3
Very good game! I loved it! A breakout game with teleporters (?), weapons (??), switches (???) and the ball doesn't bounce off your ship anymore (????). That's a lot of "out of the box" thinking. And I love that!
A few improvements could be made in the highscores: Instead of seperated leaderboards for each lvl, it would be nice to have total high score for all lvls. And moochi medals too!
What’s inside this box? A lot of puzzles! Can you solve all 30?
Use the mouse to navigate menus and to queue and cancel robot actions.
Made for the Adventure Jam 2016!
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