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Credits & Info

Mar 10, 2010 | 11:40 AM EST
  • Daily 3rd Place March 11, 2010

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WALKED AWAY 10 Points Finish the game with at least 24 gems.
SECRETS, PART 1 25 Points Find the first secret area.
ADDICTED 50 Points Finish the game with all 27 gems.
SECRETS, PART 2 50 Points Find the second secret area.
THOROUGH 50 Points Finish the game with a complete map.
SECRETS, PART 3 100 Points Find all three secret areas.

Author Comments

LEFT and RIGHT arrow keys walk around.
JUMP by pressing UP, Z, SHIFT or the SPACEBAR.
M opens the MAP and the MENU.

Press M to open the map, or click on the icon in the corner of the screen!
At the map, you can Warp to the last marker you touched, Return to your spaceship, Start the game over from the very beginning, or mute and unmute the game.
Press M or click the icon again to exit the map.

The game is saved automatically ever time you touch a marker or collect a gem! Come back and you'll start where you left off.

Music by AMON26
Full credits are in the game.




Rated 4.5 / 5 stars

Quite fun

At first, when the tiles started to glitch, I thought it was just my eyes tricking me. Then as I picked up more gems, and noticed that even the music was started to go awry, it occurred to me that I was taking something away from the planet, hence its unstable behavior. While this was quite a neat concept, when I had almost all 27 gems, the constant flickering of the tiles were starting to hurt my eyes a bit. Perhaps if you toned down either the speed of the flickering, or kept the choice of random tiles specific to the theme of the area, it might help. Other than that, this was a very good game.

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Rated 3.5 / 5 stars

This is all right

The gameplay is pretty solid. The world you've lain out for us is vast and fun to explore. The graphics are all nice. The puzzles are relatively intuitive and range in difficulty from simple to challenging. The sound effects are nice, outside the one that occurs when you get a crystal. It's very loud, jarring, and something about processing the data messes up all the other sound on my computer, though that last one may just be me.

I like the concept of the world you're exploring starting to deteriorate as you take the energy crystals away from it. It's cool little device. However, the graphics going insane to reflect this is a terrible idea. It looks interesting once you realize what's going on, but before that, it just seems like the game is glitching out. After it gets sever enough to clearly show that it's on purpose, it looks really bad and interferes with gameplay. The world begins to look like it's part of an NES cartridge that needs to be blown in. The constantly flickering graphics make it disorienting to look at and explore as it becomes less and less clear what is and isn't a platform. A lot of missed jumps are formed that way, and it's just a headache to look at.

Your level design is excellent. Just try to find some other way of changing the imagery that is less jarring and interferes less with gameplay.

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Rated 5 / 5 stars


at first start seems pretty regular but as you start collecting, it gets more addicting and challenging. 10


Rated 5 / 5 stars


So great, The game made me feel so drawn in as the backgrounds were changing and it just made me feel like I was delving deeper and deeper into the planet. I'll be honest with you, I haven't had a game made me feel drawn in in this particular way since Super Metroid for the snes, it's hard to describe what it is that makes a game feel this way since so few games manage to do it, but this game has it.

If I had to suggest something I would say maybe make something that let's you kill some of the hostile mobs, I don't know if there is something in already that lets you do that as I have yet to finish the game, but I always try to make a helpfull suggestion in all my game reviews. Excellent flash game 5/5

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Rated 4.5 / 5 stars


This reminds me of commander Keen