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rated 4.22 / 5 stars
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Action - Platformer - Other

Credits & Info

Mar 10, 2010 | 11:40 AM EST

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  • flixel
    flixel A collection of games made with the flixel framework!


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WALKED AWAY 10 Points Finish the game with at least 24 gems.
SECRETS, PART 1 25 Points Find the first secret area.
ADDICTED 50 Points Finish the game with all 27 gems.
SECRETS, PART 2 50 Points Find the second secret area.
THOROUGH 50 Points Finish the game with a complete map.
SECRETS, PART 3 100 Points Find all three secret areas.

Author Comments

LEFT and RIGHT arrow keys walk around.
JUMP by pressing UP, Z, SHIFT or the SPACEBAR.
M opens the MAP and the MENU.

Press M to open the map, or click on the icon in the corner of the screen!
At the map, you can Warp to the last marker you touched, Return to your spaceship, Start the game over from the very beginning, or mute and unmute the game.
Press M or click the icon again to exit the map.

The game is saved automatically ever time you touch a marker or collect a gem! Come back and you'll start where you left off.

Music by AMON26
Full credits are in the game.




Rated 5 / 5 stars

I wonder...

I wonder how many people realize that the glitchy graphics isn't actually a glitch? Great work on the game. Crystal 24 scared the crap out of me.


Rated 5 / 5 stars


im a big fan of explorer games, and this is just perfect. no tough enemies to fight or complicated power-ups to maintain. i also liked the scavenger hunt for the crystals...but then i realized when i started collecting lots of them i knowticed some strange effects, i thought it was nothing so i ignored it....but then i hade about 75% and the music started to lag, that was nothing compared to when i had 3 more to go....i literally started to get scared, my heart was actually racing from the anxiety of wondering what the world would look like after i collected them all...and when i calm, but still mind blowing....i dont know what else to say about this game, but great job and thank you for an epic adventure.

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Rated 4.5 / 5 stars

Some ideas for a sequel

Alright, hey dude, here's what's up.

Loved a lot of the game. Especially the map because if you can't find one you can see where you haven't explored or if you saw a gem but weren't able to pick it up.

My problem with it is that the only motivation you have to continue playing is to find more gems. What would be really cool is if each gem gave you something. I'm sort of thinking Zeldaian here, like maybe there are 5 different areas on this planet, like a forest, desert, ocean, etc. and in each zone you must find 10 gems and 1 item like a jetpack which allows temporary hovering, or the scuba suit needed to do the ocean level.

As it is, I don't think there is enough variety and there is no reward for collecting each gem, which would make continuing much more compelling.

But loved it overall! Good luck in the future!


Rated 5 / 5 stars


This game is the best and most creative thing I've seen in a while. Enjoyable gameplay, and anyone who loves either exploring or puzzles will love this. I was addicted to the point of not stopping until I got all 27 gems.
However, that's not what earned this a 10. At the core, the gameplay has been done tons of times before. But the way you added the gradually devolving and glitching graphics/music pushed this game over the top. I've never seen anything like this before; a game that confuses you and makes you panic the farther you get. The intentional glitching is what makes this game stand out.
Overall, 10/10 and 5/5. I'm looking forward to future submissions by you.

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Rated 4.5 / 5 stars

Glitch affects graphics, but game play is unharmed

At first the graphics appeared as they were ment to. But as I played, they started getting scrampled (pieces began looking like other tiles at random, or changing color). Eventually, there were cubes of water, and neon pink seaweed making up a good portion of floor tiles.

But this never hindered the gameplay (which is very much above average). The graphic style is retro and well designed, the game is fun (the little guy jumping over bullets and dodging linear-pathed enemies reminded me of PHAROAH'S TOMB), and the controls wer good as well (something that many basement programers seem to neglect).
Even the graphic glitch wasn't a problem, since that always happened on NES games, so it just made it feel more genuine.

Overall, REDDER is an excellent game in a world of mediocrity.

9/10 (and I don't throw out high scores to just any game)