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Credits & Info

Mar 10, 2010 | 11:40 AM EST
  • Daily 3rd Place March 11, 2010

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  • flixel
    flixel A collection of games made with the flixel framework!


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WALKED AWAY 10 Points Finish the game with at least 24 gems.
SECRETS, PART 1 25 Points Find the first secret area.
ADDICTED 50 Points Finish the game with all 27 gems.
SECRETS, PART 2 50 Points Find the second secret area.
THOROUGH 50 Points Finish the game with a complete map.
SECRETS, PART 3 100 Points Find all three secret areas.

Author Comments

LEFT and RIGHT arrow keys walk around.
JUMP by pressing UP, Z, SHIFT or the SPACEBAR.
M opens the MAP and the MENU.

Press M to open the map, or click on the icon in the corner of the screen!
At the map, you can Warp to the last marker you touched, Return to your spaceship, Start the game over from the very beginning, or mute and unmute the game.
Press M or click the icon again to exit the map.

The game is saved automatically ever time you touch a marker or collect a gem! Come back and you'll start where you left off.

Music by AMON26
Full credits are in the game.




Rated 5 / 5 stars

Spent 3 straight hours on this thing. (SPOILERS!!)

Thoughts in sequence:

"Game looks great."
"Strange, I'm seeing some misplaced tiles, too bad, the game's great otherwise."
"Damn, more glitchy tiles, I think I should refresh this... nah what the hell leave it be."
"The tiles are getting more ridiculous."
"Now the music is 'glitching'?"

Although mind-rape games are getting more abundant here on newgrounds, they'd inevitably define themselves as such from either the very start or simply very early into the game. This was the very first game that I played that had me well into 70% of completion (with hindsight) and still did not have a definite idea if this game was MEANT to glitch or not.

The puzzles range from 'simple' to 'may require planning your steps', but nothing thrown at the player can be called mind-jamming or excessively difficult: THERE ARE NO DECEPTIVE PUZZLES IN THIS GAME, YOUR FIRST IMPRESSION OF THE PUZZLE IS MOST PROBABLY CORRECT. But I must say this: I have frequently noticed that the person that have actually designed the puzzles and stages to be conventional genius, I mean a puzzle/stage does not have to be complex for the player to realize how much effort and work was put into the design.

The music not only sets the mood but can give the player that slight pinch in the stomach that might cause those lighter hearted among us to become a bit nauseous: which makes the game even more awesome and mesmerizing.

The graphics... oh the graphics... If there was such a game that can implement pixel art as good as this did i'd say we have reached pixel perfection as a species. Now don't get me wrong, even though the art is amazing, the way it was implemented made the experience feel... complete... Basically the graphics/art and the way it was implemented made the game an artisic masterpiece in motion, even though there might be better looking pixel games out there somewhere.

Overall, a harrowing and subtly breath-taking experience. And I don't know whether this game simply struck a nerve in me or if it is as great as I see it to other people, but this game is simply perfect in its own way.

One of the rare games that I have played all the way through AND enjoyed every bit of it.

I will definitely never forget it.

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Rated 5 / 5 stars

It's more then a game...

It goes beyond being a game. It's a meaningful masterpiece. As you progress and collect the crystals. Reality slowly warps around you. The music disrupts, the tiles slowly become a flickering mess... then you collect the final crystal. Suddenly all reality breaks around you. What you are left with... Well, I won't spoil it. Go enjoy the game for yourself to understand whats beyond the facade.

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Rated 5 / 5 stars


And oringinality... great combination! Reminds me of Jet Set Willy..


Rated 5 / 5 stars

Great job.

To make up for the 0 before me, I give you a 10. People who give 0/5 and 0/10 on a well-made game really, probably, can't get a boner and need to get a life :)

Anyway. I had fun with it, and if I was really inclined to do so I would have played it out. The person below me is probably right, as far as upgrades go. Gotta have something to keep playing for!

Other than that, I liked the smooth handling and complicated puzzles. Everything was really well thought out. 5/5 10/10.

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Rated 5 / 5 stars


The level design is some of the best I've seen.

By the way people, the secret areas can be found by trying to walk through walls. There's one beyond the bottom, left, and right edges of the map, in the center of each edge.

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