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Credits & Info

Mar 10, 2010 | 11:40 AM EST
  • Daily 3rd Place March 11, 2010

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WALKED AWAY 10 Points Finish the game with at least 24 gems.
SECRETS, PART 1 25 Points Find the first secret area.
ADDICTED 50 Points Finish the game with all 27 gems.
SECRETS, PART 2 50 Points Find the second secret area.
THOROUGH 50 Points Finish the game with a complete map.
SECRETS, PART 3 100 Points Find all three secret areas.

Author Comments

LEFT and RIGHT arrow keys walk around.
JUMP by pressing UP, Z, SHIFT or the SPACEBAR.
M opens the MAP and the MENU.

Press M to open the map, or click on the icon in the corner of the screen!
At the map, you can Warp to the last marker you touched, Return to your spaceship, Start the game over from the very beginning, or mute and unmute the game.
Press M or click the icon again to exit the map.

The game is saved automatically ever time you touch a marker or collect a gem! Come back and you'll start where you left off.

Music by AMON26
Full credits are in the game.




Rated 5 / 5 stars


I don't know why the effects are such a big deal for a lot of people! I really liked how the more crystals you got the worse the graphics and music get. As the person below me stated, it just made it feel even more immersive and complex. It really added to the game, and I really loved when you get all 27, you see how simple the game really is. It was a great experience, easily one of the best medal games out there. Only downside I can think of is that there is no replayability, but that is no issue for me. Solid game, very enjoyable. Nice work!

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Rated 3.5 / 5 stars

"Metroid" without the guns or the stable reality.

I like these laid-back games where the exploration aspect of the game supersedes actual combat (or in this case, all you do is explore, as contact with the few enemies here bring an immediate, albeit temporary, demise). There isn't much substance to this game here, but I honestly wasn't expecting too much to be disappointed by this.

If you're curious as to my comment on the unstable reality...

After playing this for awhile, the tileset for the environment started to go wacky. The glitch was pretty much absent for at least the first third or first half of this game, but then parts of the screen seem to forget what they're supposed to look like and transform to compensate for that. Ditto for the music - around my 17th gem, the ambient music decided to go on some crappy acid trip and fluctuate in tone, ranging from normal to something deep and distorted.

The graphical and audio glitches, while annoying, didn't seem to affect gameplay (background tiles remained background tiles, and etc.), but it really kills the mood here for me. I don't know if that was what you intended (I hope not), but those bugs ruined the game for me.


Rated 2.5 / 5 stars


way too many rooms way too boring *snores*


Rated 5 / 5 stars

Good ol' 2D side scroller

Couldn't stop playing this game until I got all 27 gems! This game walked the thin line of using it's disorienting setup to make you think hard and be challenged, without the game becoming too hard or frustrating. Excellent job! I thoroughly enjoyed this game. Even the way the game starts becoming unstable the more gems you collect, that some people found annoying, I found more emersive. I also liked the zero detail finish everything had if you get all 27 gems.

Anyway, excellent game. I hope more people star making the oldschool games like this. Much like Crystal Caves, Duke Nukem, and Commander Keen. I miss those games.

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Rated 1.5 / 5 stars


Are the controls supposed to be delayed? That makes it really hard.