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Credits & Info

Uploaded
Mar 7, 2010 | 9:14 AM EST
  • Daily 3rd Place March 8, 2010

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Author Comments

A game by Bentosmile (ported to Flash by Raitendo)

Bentosmile's comments:

Air Pressure is a visual novel game that I've been working on on-and-off for a while. It has only three different endings, but a lot of branches!

I hope you enjoy it. It is quite a serious game, I guess. :)

Reviews


KitaeK27KitaeK27

Rated 4.5 / 5 stars

Too Early

White people aren't ready for visual novel games, silly.

But great job nevertheless. I definitely thought it was worth the time to play.



BeNerdishBeNerdish

Rated 4.5 / 5 stars

Can someone explain me...

...why she is behaving like a distorted hologram at some point? Is that because of ~porting~ or this is purposeful?

Nice game, feels a bit "different", that's a + for her :)



capellausafcapellausaf

Rated 4 / 5 stars

Different, but Not sure???

Its obvious you really spent some time on this... Its just a lil confusing on what the message is... Personally I feel the girl is not a a girl at all. Its some sort of dependency issue like drugs or alcohol... Although you really tie it in there. So it is confusing. Heck, you could easily end up attempting suicide due to staying with someone you are not happy with. But everyday with drugs is a slow suicide soooo..... I just dont know lol. It was good. Thx I def enjoyed it.


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kennboy1kennboy1

Rated 5 / 5 stars

Deep

I have seen all three endings, others say the girl represents a drug addiction/something that messed him up or he was cutting his wrists. Well, all I can say is that it is deep and probably does represent some problem and the girl represents something. That the boy need to get independent of. 10/10, amazing song, amazing story, well written and such. 5/5! I wish I knew for sure what this meant.


People find this review helpful!

littletxotxlittletxotx

Rated 2.5 / 5 stars

Interesting, but...

I like the premise, but it feels awkward going through it as a game. Once you get to the ending, it doesn't really feel like you've accomplished anything. I like the animation style you chose and the old-timey computer music in the background; it gave this game a unique sense of character. I just can't help but feel that it might play better just as a movie.