Tired of waiting?
Click here to disable ads!
You are not logged in. If you sign up for an account,
you can gain additional voting power over time, allowing your vote to have an even
greater impact on submission scores!
A game by Bentosmile (ported to Flash by Raitendo)
Air Pressure is a visual novel game that I've been working on on-and-off for a while. It has only three different endings, but a lot of branches!
I hope you enjoy it. It is quite a serious game, I guess. :)
I got all three endings. Contrary to the norm, the best ending is to get rid of the girl who "loves" you and the worst is to have her stay. Why? She's a drug. I realized that she was a drug on my second playthrough. I noticed how addicted the narrator seemed (he wants to know if he can live without her) and linked that to the first ending I got, which was the one in the hospital concerning hitting nerves or arteries. Voila, she's a metaphor for a drug.
Anyways, I kind of liked the style of this. The colors were nice, all yellows and whites and dull browns. The story was kind of sad and pitiful, and had a relatively well done, simple execution. My problems were that it wasn't very compelling; you couldn't relate to the main character and the options were usually systematic. Option 1: Say something nice to her. Option 2: Ignore her or go in a negative direction with her. More options would definitely be welcome. As well, more art would be really nice; she had like 3 different expressions and there were only 3 backgrounds... that was pretty much the extent of the art. More interesting personalities on the two characters would have been welcome as well, as would a more audibly pleasing and interesting piece for background music.
Anyways, I like how figurative and interpretive the story is, and it does have a smidgen of style, but the elements of how you interact and how much there is to this need some work.
All I got to say, really.
Good game first of all.
My thoughts on this:
It seems like the girl is not a person at all, but part of the main character's "person". Kind of like an imaginary friend that he used to maybe feel like he had friends. It seems like this girl never truly existed and something happened on that day when he "met" her that made him create this image of this girl to try to help him get on with his life. At the hospital ending I'm still pretty confused about what actually happened. Did he attempt suicide or did he only end up dealing physical harm to himself because what he used to "kill" the girl ended up being on himself. Pretty deep for a flash game.
the game itself is poo, 0/10, but the story behind it is a real eye opener, this game isn't about drugs, its about depression and self harming, if he had jacked up he wouldn't be in hospital, just out of his head wherever he was, he felt relief after he had cut himself, such a short story, but a powerful one
For those of you confused why you end up in the hospital, or dont really understand what's going on, The girl symbolizes a drug addiction. Stuck to your left arm. She makes you want to stay, and you end up in the hospital after getting 'closer' then you ever have... Missing veins and nerves.
I shat brox
This is unique strategic action-runner about Vikings!
The official sequel to Money Movers
A mini visual novel about a mysterious girl. Features 4 endings.
newgrounds.com — Your #1 online entertainment & artist community! All your base are belong to us.