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Credits & Info

Mar 5, 2010 | 7:35 PM EST
  • Daily 3rd Place March 6, 2010

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Author Comments

Oops forgot to update this, but Raze won the 2010 Flash shooter of the year, yay!
Sequel coming soon, check for more info!
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Battle against Aliens, Robots, and Zombies in this futuristic fight for the survival of earth. Or be the enemies and fight for the destruction of it.

Controls in Game load screen and in "How to play" menu.

Black Screen?: If the game shows up as all black with a "Secured by.." image, just refresh the page and it should work properly.

Got Lag?: If you are experiencing lag, please change the graphics in the options, or closing any big programs you may have running, as this game is very graphically intensive. Also, if you view the game in the Popup window, it will reduce lag by a huge amount!

- Created by Justin Goncalves and Addison Rodomista



Rated 2.5 / 5 stars

good game but not as good as the second one


Rated 2.5 / 5 stars

Seems like a rip off of halo.

I mean, the aliens even go wort wort.


Rated 2.5 / 5 stars

It seems unfair...

...That the computer can be so accurate when the way they position their weapons prior to firing would seemingly indicate otherwise. The game is replete with bugs, glitches, and lack of common sense.

Certain levels are much more difficult to complete due to my character's depleted shields. I find it odd that the computer doesn't seem to experience this disadvantage, as it is made evident that computer units are more difficult to kill than the other way around. I also noticed that some of my weapons didn't even score a hit on some units when it clearly was supposed to.

Take for example the rocket launcher. It's a rather powerful weapon that leaves a trail of smoke as it is traversing the air. I shot with this weapon at the enemy, yet he wasn't hit by the rocket. Rather, the rocket went straight through him without killing him or even damaging him. I've also experienced this with 1 or 2 other weapons.

I noticed that the sniper rifle and many other weapons are weaker in my hands than in the enemy's. This may be because on certain levels, my player's shields are completely depleted when he (re)spawns onto the field. Either that, or the game's been programmed to make this weapon and others like it much deadlier in the hands of the enemy. Either way, it's grossly unfair, and should be fixed if you want a higher score from me.

As the game progresses in later levels, some of the most powerful weapons got much weaker for unknown reasons. When I was on the level with the zombies, a headshot from a rocket launcher did not do substantial damage like it normally did....Unfair, much?

Yet another issue I encountered was that my character did not automatically reload. To be honest, auto-reload capability has become a standard in this genre of games, and it's quite unfortunate that this game doesn't have this feature within. This shortcoming has proven to be detrimental to the survival of my character in gameplay. You should include this in a sequel. Better yet, you should modify this game to include auto-reload.

There are numerous other downfalls that this game has that I probably shouldn't mention, as they've been stated by other reviewers...

If you can fix all of these glitches, then you'll get a higher score from me. But for
now, I give this game a score of 5/10.

I know you have the potential to make great games. Despite the glitches and drawbacks in this game, this submission proves that you're capable of making great games. Good luck with the sequel, if there will be one.


Rated 2.5 / 5 stars

nice game

its a great game its just my keys jam on the game but its cool though


Rated 2.5 / 5 stars

Op weapons

Seriously dude, the bots have sniper accuracy, constant rocket and railgun respawns, and there's always 5 of them vs you, its a bit unfair, until this's fixed, i aint giving this higher than a 5, it takes all the fun from the game.