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Robo Run

rated 3.88 / 5 stars
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Action - Platformer - Puzzle

Credits & Info

Mar 5, 2010 | 7:31 PM EST

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Robo Bummer 50 Points Die 30 times.
Robo Switcher 50 Points Switch gravity 50 times.
Extreme Robo Runner 100 Points Finish the game without dying.
Robo Collector 100 Points Collect all gems.
Robo Runner 100 Points Finish the game
Robo Speedrunner 100 Points Finish the game below 400 secs.

Author Comments

A puzzle platform game with a twist.
Master the force of gravity to pass each of the 20 mind-bending levels.

Thanks to Adam_Atomic, Eiswuxe, Kevin Hansen, Ari Feldman, OrionPax and Kevin MacLeod.

Edit - 2010-03-09:
Added the Newgrounds API and medals to the game. Biggest thanks to TomFulp and Newgrounds for greatly supporting me.

Edit - 2010-03-11:
Added a "back to menu" option to the game. Also added a site-lock. In case you wanna host this game please use this version: /robo-run/



Rated 3.5 / 5 stars

good but not very original

I don't agree with the guys saying that it would be better if the gravity could switch in mid-air as well because it would simply break all the puzzles of this game, people should think a little bit about how the game works before reviewing.
Solid game but not very original, still fun

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Rated 5 / 5 stars


Nice retro game, but I agree that it would be better if the gravity could switch in mid-air as well as on the ground.


Rated 3.5 / 5 stars


the controls could have been better
the setup was there, but i would rather have the character be able to change gravity even before hitting the platform

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Rated 5 / 5 stars


realy realy dumb and the medals are dumb too


Rated 4 / 5 stars

nice old-fashioned platformer

some pretty good work on this, but there are a few issues. as others have stated, the gravity switching mechanic is somewhat cliched by now, but it does make the platforming puzzles more interesting and complex. another somewhat nitpicky complaint, the jumping is somewhat delayed and drawn out, though this could be explainable by the space-age motif. finally, i, along with many others, think you could do better than this. maybe ramp up the difficulty a little and set out to make a regular platformer. i think you'd be suprised at the positive response.

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