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rated 3.71 / 5 stars
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Puzzles - Other

Credits & Info

Mar 3, 2010 | 12:01 AM EST

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Bubba Slap 10 Points Feel the Bubba-Wrath!
Piggy PWN 10 Points Get totally pwnd by the Piggy
Gotcha 25 Points Be an easy target!
Lame Score 25 Points Come on, you can do better than this!
Spider Food 25 Points Feed your enemy a healthy snack!
Great Score 50 Points You've done well my child
Scare the Boss 50 Points Even tough guys can run away
Beat the Game 100 Points Save Theia!
God Score 100 Points The Heavens must have gifted you way too much
Piggy Wiggy 100 Points Meet the final boss

Author Comments

Thanks to chris-marks for a complete and awesome walkthrough, go check it out if you have problems with any level:

A horrid earthquake has occurred at a distant planetoid called Theia. The impact was so strong that it created a giant crack, running from the core of the planetoid until its surface. Your race finds out that this catastrophe was caused by a monster who is eating Theia's Core! If he continues, the planet will explode, destroying all of your race. Nonetheless, Voly dares to take the risk of stopping the monster and his evil minions by the cost of his own life.

Your goal is to guide Voly towards the center of Theia. But beware, Voly is way too weak to attack the huge enemies; therefore you should avoid confronting them.



Rated 4 / 5 stars


intresting visuals and a nice idea and the chalenging difficultly was great


Rated 5 / 5 stars


super tough puzzle coldnt get past level 10 but i still like it though

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Rated 4 / 5 stars

fun but difficult

Hard to tell where to go, or what is a wall and what isn't. some things that look impassible are, and some things look like i should be able to walk over them easily, and I can't.

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Rated 5 / 5 stars


should have taken a left at albuquerque. great game

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Rated 3 / 5 stars

Nice animation, but...

What really kills Theia is that there seems to be a lack of spacial sense. It isn't clear where the boulders can and can't be pushed to, and that you need to need to stand in a particular position to push them just adds to the pain.

There's also the matter of collision detection when concerning the static environment. In one level in particular, where you have to "run the gauntlet" between the rows of the orange Bubba, it at first appears that that you just simply go straight down to the goal. And yet, when you do, you are instead blocked by the invisible corners of the crystals that really shouldn't stop you.

The pacing of the game is incredibly slow. The character you control moves very slowly (especially through the sandy segments), and the burrowing animation takes way too long. I'm not asking for Sonic-style gameplay here, but considering that this is supposed to be an action/puzzle game, playing as someone who's almost sauntering around is excruciating.

I actually like the premise here, and the overall look of the game is very good. It's a pity that it can't be enjoyed like you probably wanted.

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