BackDoor- Door 1
You find yourself in a strange house with only a man on the phone as a guide.
4.08 / 5.00 28,311 ViewsMini Commando
Action adventure game with nazi enemies in the second world war.
3.89 / 5.00 24,709 ViewsLog in to save your medals! Don't have an account? Create one for free!
Thanks to chris-marks for a complete and awesome walkthrough, go check it out if you have problems with any level:
http://chris-marks.newgro unds.com/news/post/444611
A horrid earthquake has occurred at a distant planetoid called Theia. The impact was so strong that it created a giant crack, running from the core of the planetoid until its surface. Your race finds out that this catastrophe was caused by a monster who is eating Theia's Core! If he continues, the planet will explode, destroying all of your race. Nonetheless, Voly dares to take the risk of stopping the monster and his evil minions by the cost of his own life.
Your goal is to guide Voly towards the center of Theia. But beware, Voly is way too weak to attack the huge enemies; therefore you should avoid confronting them.
Reviews
Rated 4 / 5 stars March 5, 2010
coool
intresting visuals and a nice idea and the chalenging difficultly was great
Rated 5 / 5 stars March 5, 2010
man
super tough puzzle coldnt get past level 10 but i still like it though
Rated 4 / 5 stars March 4, 2010
fun but difficult
Hard to tell where to go, or what is a wall and what isn't. some things that look impassible are, and some things look like i should be able to walk over them easily, and I can't.
Rated 5 / 5 stars March 4, 2010
durn
should have taken a left at albuquerque. great game
Rated 3 / 5 stars March 4, 2010
Nice animation, but...
What really kills Theia is that there seems to be a lack of spacial sense. It isn't clear where the boulders can and can't be pushed to, and that you need to need to stand in a particular position to push them just adds to the pain.
There's also the matter of collision detection when concerning the static environment. In one level in particular, where you have to "run the gauntlet" between the rows of the orange Bubba, it at first appears that that you just simply go straight down to the goal. And yet, when you do, you are instead blocked by the invisible corners of the crystals that really shouldn't stop you.
The pacing of the game is incredibly slow. The character you control moves very slowly (especially through the sandy segments), and the burrowing animation takes way too long. I'm not asking for Sonic-style gameplay here, but considering that this is supposed to be an action/puzzle game, playing as someone who's almost sauntering around is excruciating.
I actually like the premise here, and the overall look of the game is very good. It's a pity that it can't be enjoyed like you probably wanted.