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Credits & Info

Mar 2, 2010 | 6:27 PM EST
  • Daily 3rd Place March 3, 2010

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Author Comments

We at Ninja Kiwi are proud to present Mad Karate Man as it's sponsors. The developer, Joaquin Zamora Ubilla, would have like to submit this game himself under his own account but is unfortunately based in Chile and has had a pretty rough time over there, as such we're submitting for him.

Remember the bonus stage in Street Fighter 2 where you smash the crap out of a car? Mad Karate Man is kind of like that, except instead of the car imagine you're opening up a can on one of those lousy bankers :P.

The objective in Mad Karate Man is pretty straightforward. Get the highest score you can by smacking this guy, quite literally, off the face of the earth (Violence is actually pretty mild for all you mums and dads :)

In the beginning you won't be able to get much of a score and your first "final blow" will be pathetic. But horde up those mad points, get all those upgrades (there are HEAPS of upgrades) and soon you'll be able to make smoking craters with your fists!



Rated 5 / 5 stars March 2, 2010

amazingly addictive

it was hard at first but then got really easy once i started upgrading. great game concept. managed to fully upgrade everything.

Distance record: 15,699,553
Height record: 12,898,594

Highest score: 57,207,892

Highest mad points obtained: 599,398,390


Rated 5 / 5 stars March 2, 2010


Confusing at first, but once you start playing it becomes pretty addicting! Awesome Job!


Rated 5 / 5 stars March 2, 2010


funny how you throw the busniess man in the air and then kick him. nice sequel to the new movie coming out called ''karate kid''


Rated 3.5 / 5 stars March 2, 2010

Pretty Good

The animation was good, the song was good, though the buttons aren't all that great. Should have just kept him on a rampage without killing one person and going to next round.

Not a bad game, though you have made better, but it is still a great game.

Keep up the good work


Rated 3 / 5 stars March 2, 2010

My big complaint:

It takes WAY too long to build up your points to get big hits.