HOT DIGGETY DOG - MAN'S BEST FRIEND LEAVES NO MAN BEHIND
Hi! I'm Malcolm Christiansen, a student in Vancouver Film School's Game Design program. This is my group's Term 4 Flash Game project, created in six weeks by four people with almost no prior Flash experience. I was the main coder, so any bugs you encounter (and they ARE there,) are all my fault. The game's a way from being perfect (I'm going to be working to fix that,) but I'm proud of what we were able to accomplish.
As I said, I was responsible for the coding on this project. Gord Cooper was responsible for sound, Francisco Isaza Diaz was in charge of the interface, and Travis Wilson was the man what did all the art.
Here's the game's story:
An outbreak of people being accidentally buried alive has hit the sprawling metropolis of Sprawling Metropolis City! As Rufus, a jetpack equipped, man hunting hound, you have been charged with sniffing out and rescuing the wrongfully interred. On your way down, use your Sniff Radar to track down the key to the coffin, but avoid the perils that subterranean travel offers - live volcanoes and loudmouth badgers are a few of the perils you'll face on your way to victory. But remember, keep an eye on the clock - there's only so much air in that coffin, and time's running out!
Again, this is my first Flash game ever (though I definitely intend to make more,) so it's rough around the edges. All the same, we all worked really hard and I hope you enjoy it!