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Geo Land: Dream Traveller

rated 4.40 / 5 stars
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Adventure - RPG

Credits & Info

Feb 18, 2010 | 7:10 PM EST
  • Daily 3rd Place February 19, 2010

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Author Comments

As a young man, travel through dreams in order to aquire the magical scroll. This game offers many hours of game-play. Featuring 30 levels, more than 100 quests to do, and tons of puzzles.



Rated 4.5 / 5 stars

Its a excellent game but....

I tried to flee a champion enemy,but i failed.Then i had to waste my apples for the whole fight.The next time i flee a normal enemy,it success.You should make the character run without failing.Even your shoes are 25% succeed of escaping,you should disable the percentage of running to make the character use 1 turn to run without failing.
One more thing :
I cant speak for the whole game.It was so great and so long.I would give it a 5.Because of the great and excellent game i give 4 more scores and its 9. I hope you make more Geo Land ! ^ - ^

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Rated 3 / 5 stars

for an emo it still made me laugh!

very hard to make an emo laugh

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Rated 3.5 / 5 stars

Its a good game . . . ?

The whole game overally takes a while, though i would have to say you lose interest after a while. It just drags on (from my point of view), from fighting, to leveling, to bosses. The storyline is alright. I'll give it a 6 for it.
Things like, health and energy take a bit too long to heal back up. Even with the rune of nature. Then when there are monsters that you meet inconvientlently, you dont have much luck running. Even if your shoes include 25% fleeing, you'll still be stuck there getting hit.


Rated 3.5 / 5 stars

Loss of interest..

Thats the only way to describe it. Geo Land: The Lost Time (I think it was called that) was much better in my opinion. This one I found hard to simply sit through the intro.. Too many flaws in structure. But I'll give this a 7/10 because I can't speak for the whole game.


Rated 2 / 5 stars

Good RPG, but we need some good luck

The RPG is good, good variety of attacks, but somethings are inaccurate:
The powerfull special attack, like Avalanche that cost the half of the maximum energy are useless, because they can miss the target 40% of the time.
With some bad luck, we have no other choice than dying versus powerfull enemy found as a random encounter, because the character fail to run away 3 times a row.

The character take 1 turn to run away without failure.
Increase the cost of the special attacks a little bit, but they never miss the target.
Put a fast forward button for the auto HP recovery, but the sleep meter increase faster too.