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Feb 17, 2010 | 3:09 PM EST
  • Daily Feature February 18, 2010

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Author Comments

** EDIT **-----------------------

ANOTHER POSSIBLE FIX: In internet explorer go to Tools>Internet Options>Security tab>Click Trusted Sites>Click the "sites" button and add to the list. Make sure require server verification in unchecked and make sure the enable protected mode button is uncheck as well in the trusted sites section. I have no way to verify this but it seems viable. Let me know if it works.

If that doesn't work try playing the game in Popup mode.

FIRST: THANKS to Tom Fulp for setting up the Power of Three event last summer.
SECOND: If you get stuck watch the video walkthroughs accessable through the in game menu.
THIRD: In the boss fight, watch for the blue target... and prehaps use your blue ability where it is pointing...
FOURTH:If the game runs slow for you right click and lower the quality settings until the game runs at normal speed.

Primary has been a long project for FrozenFire and me, we started this back in July... TONS of work have gone into this game and we hope you like it as much as we do.

Primary is about Roy, a super soldier in the land of the HUEman (get it? Ya we are lame.), who must climb to the top of Prizim tower to try to find a way to close the portal that is allowing horrible black goopy creatures into his world.

NOTE: You can play with an x-box controller with an emulator like Xpadder, I am told this also fixes the "Sticky Keys" bug. The elevator menu is able to be controlled with the keyboard as soon as the game has saved so you don't have to use the mouse if you don't want to.

If you are interested in learning more about the process of making Primary you can read my post mortum of sorts here:
http://jacksmack.newgroun ds .com/news/post/440216

///// BUG FIXES:
Walking Tall medal fix.



Rated 5 / 5 stars

bad ass!!

this game is pretty awesome when you get into it, cant wait to see more


Rated 1.5 / 5 stars

Badly hurt by the controls.

The controls for this game are horribly clumsy; they badly detract from what might otherwise be an enjoyable game to the point.

I think what's making this game so hard to play is the fact that the jump button is on the same hand as the left and right buttons. The JKL setup for red/blue/yellow or whatever colors they're supposed to represent was not well-thought out either; it would have been better to dedicate just two buttons to cycling left and right through the colors. Clicking to cycle feels very awkward, and quickly switching through colors to use their powers does not flow smoothly.


Rated 5 / 5 stars

Want more please. Danke!

This is raw. I need more. It took me a while to get the wall jumps down, and even up until teh last level I would hit the wrong color button and get a sudden rush of spikes to the face. I did have a little problem with yellows teleporter. I couldn't use it on the go, I had to stop and wait a second or two and then mash the key a bit (a key that I think would have been more effective as either E or Shift.) Overall a stunning ten. I can't wait to see the sequel... and there WILL be a sequel...


Rated 4.5 / 5 stars

Great game

By far one of the better games I've played here. Only problem I had is that the wall jumping is either too sensitive or not sensitive enough, and I wind up tripping over my own fingers trying to get up walls. Which towards the latter portions of the game really slowed me down.

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Rated 2 / 5 stars

This game sucked badly.

It didn't work. My buttons went crazy. When I pressed S, it started jumping and it didn't stop it. When I pressed W, nothing happened. Then I pressed D, and the dude walked to left. When I pressed A, the dude walked to right.

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