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Feb 17, 2010 | 3:09 PM EST
  • Daily Feature February 18, 2010

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Author Comments

** EDIT **-----------------------
IF YOU ARE EXPERIANCING THE "STICKY KEYS" BUG PLEASE TRY THE GAME IN GOOGLE CHROME IT APPEARS TO WORK THERE. (Source is Cheesenip. Please thank him too if it fixes the issue.)

ANOTHER POSSIBLE FIX: In internet explorer go to Tools>Internet Options>Security tab>Click Trusted Sites>Click the "sites" button and add Newgrounds.com to the list. Make sure require server verification in unchecked and make sure the enable protected mode button is uncheck as well in the trusted sites section. I have no way to verify this but it seems viable. Let me know if it works.

If that doesn't work try playing the game in Popup mode.
-------------------------

FIRST: THANKS to Tom Fulp for setting up the Power of Three event last summer.
SECOND: If you get stuck watch the video walkthroughs accessable through the in game menu.
THIRD: In the boss fight, watch for the blue target... and prehaps use your blue ability where it is pointing...
FOURTH:If the game runs slow for you right click and lower the quality settings until the game runs at normal speed.

Primary has been a long project for FrozenFire and me, we started this back in July... TONS of work have gone into this game and we hope you like it as much as we do.

Primary is about Roy, a super soldier in the land of the HUEman (get it? Ya we are lame.), who must climb to the top of Prizim tower to try to find a way to close the portal that is allowing horrible black goopy creatures into his world.

NOTE: You can play with an x-box controller with an emulator like Xpadder, I am told this also fixes the "Sticky Keys" bug. The elevator menu is able to be controlled with the keyboard as soon as the game has saved so you don't have to use the mouse if you don't want to.

If you are interested in learning more about the process of making Primary you can read my post mortum of sorts here:
http://jacksmack.newgroun ds .com/news/post/440216

///// BUG FIXES:
Walking Tall medal fix.

Reviews


bluewolfenbluewolfen

Rated 5 / 5 stars February 23, 2010

exelent work

a game that dificulty is for each 5 floors up
an more longes tpor floor ^^
exelent job ^^
5/5 10/10



UncleSqueezinsUncleSqueezins

Rated 4 / 5 stars February 23, 2010

Fun, but controls are buggy

The art and music of the game are great and fit the mood of the game perfectly. It's really fun but the controls lag every once in a while which take away from the fun factor, even on the lowest quality.

Also, walls jumps are kind of difficult to perform. I got used to it after a while, but it would have been better if they were easier to execute.

It's still a great game though. I can tell a lot of work went into it!



careytingcareyting

Rated 5 / 5 stars February 22, 2010

Review

If you can't call this addictive and fun, you have to get your brain checked cause its running to slow for you.


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PupidPupid

Rated 4 / 5 stars February 22, 2010

nice game cept for one thing

a really hated wall jumps they were just plain hard to do
yah this isnt your fault so i won't take any stars off for it this is simply to discourage others from doing it:do not play with one hand it is impossible!

plz check out my gay rights post everyone!



TheBallCowTheBallCow

Rated 3.5 / 5 stars February 22, 2010

Runs slow, unresponsive controls.

The game itself has a nice concept, but for me it's spoiled by a few things.

First, the game runs rather slowly for me--even on low quality it feels like the character is hopping along on a low-gravity moon walk. This may just be a computer issue on my part, but as the game runs equally slow on high quality as compared to low, I thought it was worth mentioning.

Second, the level timers start way too soon, beginning when the level first opens and not when control is handed off to the player. Due to the first complaint, on average fifteen seconds have passed before I can even start playing the level, sometimes even as many as thirty. Not that I had a chance to begin with, but this does put a bit of a cramp in my chances of ever successfully speedrunning a level.

Third, the controls are slightly unresponsive. In particular, manipulating anything with the 'R' key is impossible to do on a back-to-back basis. For instance, I cannot flip side-by-side switches one after the other. I have to back off of the interaction area before the R key is usable again. Also, hanging onto the edges of walls is somewhat unresponsive as well, allowing the character to fall down a bit before he ever is given the chance to grab on.

Overall, a decent platformer, but it still needs the kinks worked out.


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