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Invisible Runner

rated 3.76 / 5 stars
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Action - Platformer - Other

Credits & Info

Feb 10, 2010 | 8:16 AM EST

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EARLY DEATH 5 Points Lose a life on the second level.
SHISH KEBAB 10 Points Lose a life on the stakes.
SPARKLING DEATH 10 Points Die electrocuted
30,000 POINTS 25 Points Achieve 30,000 points
50,000 POINTS 50 Points Achieve 50,000 points
GAME COMPLETED 50 Points Finish all 25 levels
INVISIBILITY 50 Points Finish level 19 without using the visibility item.
3 LIVES 100 Points Finish all 25 levels using only your first three lives.
75,000 POINTS 100 Points Achieve 75,000 points
INVISIBLE MEDAL 100 Points Find the invisible medal somewhere in the game

Author Comments

Invisible Runner brings a new concept to the platform genre. The player will need to bring his best reflexes and intuition to complete the 25 levels.

UPDATE: Now available for iPhone/iPod/iPad

iTunes link: pp/invisible-runner/id393 097599?mt=8



Rated 3.5 / 5 stars

Great idea, but glitchy

The general principle of the game is really thought out very well, and is very interesting.

The overall look and design was very nice, and I personally liked the background music.

But I also couldn't help noticing that the game is sometimes glitchy; the character touches the ground/dies when you jump on moving platforms that are actually over the ground, or he just slips and falls if you jump straight up on them.

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Rated 4 / 5 stars

Great game

Great concept and game play

2 things I dont like

1. You can jump into walls above you...

2. On one of the early blue levels I got a medel and the achievement sign blocked the fact that there were spikes there

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Rated 4 / 5 stars


Fairly good, personaly i think shift is better

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Rated 5 / 5 stars


have you tried going to another game, then searching it again?
if so, idk what to do

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Rated 2.5 / 5 stars

My summary

For starters, I like the concept.

Level design, the levels look like they were constructed for a smaller character. And due to this factor, the ability to phase through ceilings is constant. The character has no actual contact other than the bottom of it. He tends to go straight through the ceilings giving him no actual mass. That is probably the greatest down fall of it.

Other than that a simple platformer with a new twist. Good idea just needs a tad bit of polishing.

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