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Uploaded
Feb 8, 2010 | 10:12 AM EST

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Author Comments

Try solving the enigmas of 20 puzzles that must be revealed by carefully manipulating blocks and pressure plates. At first these puzzles are straightforward, but by the end of the game they are truly insidious. Good luck in this challenging mind exercise!

Reviews


omario650omario650

Rated 5 / 5 stars

epicsauce

soo cool and addicting.



Flared24Flared24

Rated 2.5 / 5 stars

unoriginal

who hasn't played a game like this before? besides the layout/graphics, it's nothing special, sorry.



HeavyUrbHeavyUrb

Rated 2 / 5 stars

wow...

sorry man this reminds me of a generic version of get in the box...so meh



doondekadoondeka

Rated 2 / 5 stars

looks good, but glitchy and bland

Well I find this game somewhat bland, for starters there is only one way to play this game, and that is by pushing rocks, from one place to another, and I did not get far in the game with running into glitches, for instance, in level 9, I pushed two rocks ontop eachother and then hopped on the top one, my hero just then started to run in place, and in room 10 where the water fall go's over a wall of rock, I pressed the hero agianst the wall and pressed up, the hero did not go anyway where. I must say that this game in fact has good looks, but that is not enughf to gives to a game with only one element.
3/5.
4/10.



ProfessorFlashProfessorFlash

Rated 2.5 / 5 stars

my review

I'm not too fond of this trial&error puzzle solving in a game that is slow paced like this one. The effects that happen from pushing a block on a plate is a total surprise to the player. It may create another block somewhere, it may remove/add platforms, it may not do anything. Accepting this in the earlier levels was alright, but when the levels start getting more complex, you just get annoyed when an effect happens that you didn't want to happen. You notice that "oh, I should have moved block #5 first, now I need to start all over again".

Moving the blocks around takes time, this game is too slow paced to justify such trial&error gameplay. Didn't like it, sorry.


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