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Feb 4, 2010 | 10:15 PM EST
  • Daily 4th Place February 6, 2010

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Author Comments

UPDATE (Oct 12, 2010): It's now possible to continue the game from the last checkpoint reached after returning to the menu or closing the game. Some minor bug fixes.

UPDATE (Mar 15, 2010): Two new multiplayer levels have been added!

G-Switch is a simple concept taken to the extreme. The one-button gravity switch mechanic allows for a very fast-paced game with interesting gameplay that is very intense and addictive.

In the main game mode you have to complete 8 checkpoint sections, where your skills will be pushed to the limit in a carefully thought-out level design.

In Endless mode you have the addictive challenge of beating your high score, in a level that's different each time you play it!

Remember the good old days when you'd play games with friends that were actually physically next to you? Here's your chance to revive that spirit like never before, with a multiplayer mode for up to 6 players on one keyboard!

I hope you have as much fun playing this game as I had creating it!



Rated 4.5 / 5 stars February 11, 2010

BUG (Flash Player 10)

Error #2044: .... ioError:. text=Error #2032: .... URL:
10995& t=51&seed=0.28885964723303914&seed=0.
at NewgroundsAPI$/SendStat()
at NewgroundsAPI$/SendEvent()
at NewgroundsAPI$/logCustomEvent()
at com.adamatomic.Mode::PlayState/onOver lap()
at com.adamatomic.flixel::FlxG$/overlapA rray()
at com.adamatomic.Mode::PlayState/update ()
at com.adamatomic.flixel::FlxGame/onEnte rFrame()

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Rated 4.5 / 5 stars June 28, 2011


and the guy below me must think people play ths thier whole life---anyway love the game!

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Rated 4.5 / 5 stars February 16, 2010


Challenging indeed, your game-play will be judged by a split-second. I like that.


Rated 4.5 / 5 stars February 19, 2010

Great game!!!

This game is totally awesome but you should really add some medals and improve the music but in conclusion: good job

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Rated 4.5 / 5 stars February 11, 2010

Almost perfect

This was a really fun game, but towards the end it got ridiculously frustrating, and not even because there was a lot of clicking at high speeds happening. It was because some of the jumps had to be so very precise that it just took out all the fun. There was a section where I would land on the platform about 1/10 of the time. It wasn't that I couldn't do it, every so often I'd get it, it's just that you had to jump RIGHT at the edge, which was a little too intense. There's nothing more frustrating than frantically clicking through, only to see your guy slide off the edge of the platform you're supposed to be landing on.

Fun, addictive, and frustrating due to some ridiculous challenges near the end. Still very good though.

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