Ultimate Gear War
Join the alien war, prepare your gear and protect your base at all cost!
4.20 / 5.00 15,069 ViewsLog in to save your medals! Don't have an account? Create one for free!
3 beasts have ravaged the land of Oukoku, legend tells of a small knight who will save the kingdom.
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Controls:
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Arrows - Move
A - Select, Attack, Skip
S - Spell Menu
P - Pause
From Pause Menu: Toggle Sfx, Music, Quality
Comments:
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Big thanks to Brian Holmes for the amazing custom soundtrack. Huge thanks and love to my 5 yr. old daughter Bella for her uber-cute voice acting.
Speed run scoreboards only work for play-throughs done in one shot, ie: don't close the browser and come back later, you won't get into the scoreboards!
I started this project in June 2008, and have slowly whittled away at it for almost 2 years. It started as "what if the gameplay of Castle Crashing the Beard had more of a story." It also stands as a tribute to my favorite RPG Zelda II (see if you can find all the Zelda II references).
Reviews
Rated 3.5 / 5 stars February 5, 2010
Great fun, but game ending bug.
Was a lot of fun to play, with great graphics and gameplay.
Died in the dungeon though, and got transported to a blue and grey screen.
refresh window, you'll be ok
Rated 3.5 / 5 stars February 12, 2010
Good game
However, the 8 year old voice can seriously get annoying when you're flailing your sword around at enemies. Please if there's a sequal make him sound a bit older but keep the chibiness.
Rated 3.5 / 5 stars February 13, 2010
Lovely little game
It's a nice refreshing game you've made there. Very good basic idea combining an action platformer with and RPG game, but making it straightforward. The art is pleasant and colorful and it's well-animated. The voice comments add a lot of life to the game as well.
However, nothing's perfect as we all know and the game's shortcomings are somewhat grating.
- Around the time you start getting all the really interesting abilities, you're running out of quests to deal with. If you stick around to grind monsters, however, you'll find yourself overpowered.
This basically boils down to the game being a little too short and not having new quests be triggered after the completion of the basic quests, so you can experiment more with the new abilities.
- Early on, monster encounters are rather challenging and it's typically a good idea to grind monsters before actually tackling any bosses. Unfortunately, the monster grinding gets repetitive fast.
The later monsters I found more interesting than the basic ones and it's a shame that the lower level monsters aren't more varied in their functionality, because it could have made the monster grinding more fun.
Also having increasingly more monsters per "monster icon" on the map screen with time could help the pacing of the game.
- More on monster grinding being repetitive:
I kinda wish the monster encounters would rise in difficulty along with the player's levels, or if monsters in some specific regions came in larger numbers or are more dangerous (other than the one-shot bosses).
Overall an enjoyable and memorable game that shows great promise, but sadly its replay value suffers with the action getting repetitive. I would love to see a sequel though, especially if the issues mentioned are addressed.
Rated 3.5 / 5 stars March 14, 2010
Bugged
when i go into the fort the little dude doesnt appear
Rated 3.5 / 5 stars March 11, 2010
PURPLE KNIGHT!
dude the purple knight boss sucked ass dude it was way to fucken hard thats why i'm mad lol
Make a new one were the Purple Knight isnt so gay