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rated 3.89 / 5 stars
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Strategy - Real-time (RTS)

Credits & Info

Feb 2, 2010 | 6:58 PM EST

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Author Comments

Space Attack is mix of a strategy game and a puzzle game. The goal is to destroy the enemy base by building space ships. You have to play the puzzle to earn money.


z: attack buildings
x: attack ships
p: pause game
Mouse: everything else



Rated 4 / 5 stars

one problem...

in suvival mode, killing enemies dosn't give you money. was that on purpose?

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Rated 4 / 5 stars

Grate game

It has a few bug here and there but i like the concept. I think you shoud make it a little more challenging or create difficulties.


Rated 3.5 / 5 stars

Good - but..

I like the idea. multitasking is really a new and surprisingly fun idea. But I don't like how the regular campaign mode (lvls) have a timer. There should be a separate mode for that.

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Rated 3.5 / 5 stars

I liked it

But it was way too easy. I only got defeated twice and because I ran out of time. The decoys have an use in the last level, but other than that you just build as many fighters as you can and as fast as you can.

It was fun until it was done.


Rated 3.5 / 5 stars

Nothing outstanding

- - - Overview - - -
Main-idea & transfer: 5 / 10
Creativity: 7 / 10
Strategy: 7 / 10

Music & Sounds: 5 / 5
Graphics: 4 / 5

Altogether: 28 / 40; 7 / 10

- - - Main-idea & transfer: 5 / 10 - - -
The idea is quiet okay, but the transfer is bad. Those players, who don't know how and when to switch between z [attack buildings only, standard] and the x [attack ships only], have no time to look at the battle because they never kill enemy ships and get money only with matching jewels. And those players, who know these two functions, get so much money, that they don't have enough time to pay it all out.

- - - Creativity: 7 / 10 - - -
There were some amusing ideas like the unlockable ships and the achievements. But the title of the game is horrible! There must be hundred games called space attack! Use Google if you doubt.

- - - Strategy: 7 / 10 - - -
The tactical thoughts are here, like 'when do I have to switch to attack buildings only, and when to attack ships only?' or 'how many LF-ships, how any HF-ships and how many DCF-ships do I need for my next army?' But the balance is shit... For beginning: Attack ships only => you get so much money, then your army is much bigger than the army of the enemy, its ships die before they get a chance to attack. Then attack buildings only: Enemy dies after 5 sec... The ships: I recruited only LF1 [100], because i think the other ships aren't worth their price.

- - - Music & sounds: 5 / 5 - - -
The game has more than one song, and all songs are proper for the game. The sounds are good too. So 5 of 5.

- - - Graphics: 4 / 5 - - -
The main menu is quiet okay, the battle field background and the jewels are okay drawn too. But the ships are so similar to each other... I had problems to differentiate them.

- - - Altogether: 28 / 40; 7 / 10 - - -
I rated 3 / 5... with a bit improvement the game is worth 4 / 5 or even 5 / 5!

Im a bit disappointed, because the Author Louissi is able to make much better games... But the result is understandable, he had to finish it quickly and it was a totally new genre for him...

The game is nothing outstanding, its average.