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Feb 1, 2010 | 9:26 PM EST

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Author Comments

this version of philip is HEAVILY outdated, Everything has changed in the game.
for more info visit his website or like him on facebook.

Due to my computer being destroyed, [philip] will be released roughly around july.
many things in this demo have been changed.

~Philip has now been given an iPod Nano.~


Hey guys, im working on this big game , i call it Phillip the game.

a little background on the game: Phillip is a character i made up in school who kills himself and comes back as something other than himself.

i made my comics into a game.

i have a story for it but i thought i would just give u guys the beginning levels.

ill tweak the game as best i can.
advice is welcomed (:

also i know there are glitches, i know them all and ill iron them out.
this game took me 1 week :P

anyways- controls
hold A to run
hold S to return to checkpoint
JKL to move
I arrow to jump

to wall jump run into a wall and jump. you must be running.

This game is going to be 2 players to!



Rated 4.5 / 5 stars

its pretty good

I like how this game looks like it was made on a sheet of paper. ^^


Rated 4.5 / 5 stars


Don't know if it's a glitch, but I got stuck at level 1-4.

PlatformSource responds:

its not lol, what kinda stuck?


Rated 3 / 5 stars

A good idea that needs ALOT of polish.

The enemies don't attack most of the time and don't really do anything, the wall running is an obvious bug you just haven't attended to (same with the tight spaces thing) and those are just a few of the many bugs I found, although I like the simple designs and animations, it's obvious you're going to need a lot more bug fixing to make this any better.

PlatformSource responds:

thanks for the review, the enemies havent been fully programmed yet.

and im remaking the wall jump.

ill be working on this for the next 2 and a half months.


Rated 2.5 / 5 stars

Serious issue with your control scheme.

Several places in this game require running jumps to clear. This becomes a serious issue because my keyboard will not register hitting I while already holding A and L. This is especially a problem where running double jumps are called for and I have to time releasing run around two separate jumps with only a little margin for error. If it's an issue for me I suspect it's probably an issue for others.


Rated 0.5 / 5 stars

not a very good "demo"

I do surely hope that this is the "demo" to something that is far from complete. I mean sure I like to sneak-peak projects before they're done via bootleg videos, ect but this is only the case to a similarity because a "demo" is usually released when the project is "FINISHED" but not "MASTERED" . the music industry I know by experience can identify these terms; finished being the project done enough for you to enjoy the full experience. This being said, I hope you will release a finished adaption.

I like the game play don't get me wrong I just see more potential in this. I thought it was a great challenge. Keep up the good work!