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Uploaded
Jan 28, 2010 | 3:44 PM EST
  • Daily 4th Place January 29, 2010

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Author Comments

Take your heroic minor and help him develop into the kingdom's most glorious hero.. Get a job, go to school, rebuild the village and raid dungeons for their untold riches.. Will you ultimately be a hero, or simply a zero?

Reviews


JetMoonJetMoon

Rated 5 / 5 stars

Like it

I like number 1 and 2 i hate to quit i want to keep playing D: Its sad to quit whne im getting good.Why does there have to be weeks and everything takes a week.well at least we have nmore stress.


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TundraBlitzTundraBlitz

Rated 2 / 5 stars

Good idea. Badly done.

Well, it was good looking... But it was a let down. The animation is nice, and the story from the start is pretty good too. However, the length of the battles and the time needed to do anything takes forever. If this were a normal RPG, that would be fine. But this is a flash game, as in people don't have hours to exactly spend on it...

It would be nicer if the HP gauge of the monsters were lowered, as was the main characters... So everything stays about the same, things die faster, and everything gets done faster as well.


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i-palindrome-ii-palindrome-i

Rated 3 / 5 stars

Why exactly...?

So... I have to learn an adventure system from scratch, guess my way through dungeons and chance encounters, and hope I don't get "stressed out" before the week arbitrarily blanks out. Oh did I mention that ANYTHING I do takes a week? Leave a dungeon-end the week. Get defeated in a dungeon-end a week. Then I've got to unstress... how long does that take? You guessed it, a week. No offense, but that's the silliest time system I've ever seen. Yeah, I get it that the hero is growing up, but have you never heard of the weekend? Work a week, take two off. Go to school for a week, take two off. I'm just saying. OK, sorry to rant like that. I can see a lot of effort was put into the visual details of the game but not so much into the gameplay mechanics of it. The options are insane, but realistically : why should new areas open simply because the hero reaches a certain age, or find a sword while sitting still and "resting". In inventory why can't I see the effects of installing an item without actually doing it? lots of tiny little annoying things are keeping this from being a great game. As it is, it's got zero replay value.


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nocturnalsamurainocturnalsamurai

Rated 5 / 5 stars

teir two!

i got remarkable famous! second time playing it though dungeons are kinda fustrating when your just collecting items and the item is one space away but you go over stress level...total balls. mechanics are good though just the stress part everyone complains about but i guess you cant change that.



Arch-DragonArch-Dragon

Rated 3 / 5 stars

Lol...

Royal associate, Tier 5, 183033...Wow...Same Tier as the last time I played.