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Help Mbot handle his business .
M= Mutes music
R= restarts level
Q= Toggles Quality
The OmegaBlast on the final boss does more damage now.
Fill up your combo meter on the lower right to add more firepower.
Keep the enemies from hitting the ground to keep the combo going.
When you have upgraded 4 Times your combo meter will start to spark up... look for the "Press Z" Icon to upgrade into K9 mode
and become invincible for a short time.
Its a small game but uses almost 100% rastered art, hence the filesize.
wont happen again I promise!
Leaderboards will be coming very soon.
BigThanks to BeAtBrEaKeR187 for all the crazy music, and EliteFerrex for the 8Bit Loop
I also recommend using joy2key and a controller if you use the keyboard option
Challenging, but too short!
good but not great
1. art +5
2. music -1
Sort of glitchy.
It was a good game, when I wasn't having loading problems. It seem especially bad during the boss battle. The screen was red or had large red blocks over my character and the boss most of the time.
Also, during areas with many enemies, the game started to lag a bit. I'm not sure if this is a problem with the game or with the loading abilities of my computer, but either way, I found the game enjoyable when these problems weren't occuring.
One of the main features I found useful was the red line underneath the main character (M-Bot?). It helped me line up my shots on the bus in the first boss battle. I also enjoyed the double and triple gun feature. The more firepower the better!
Overall, It has a few bugs (maybe), but I enjoyed it.
not so good
how do i be in mode 3K9 idk >_<
you get points for animation
This game seemed to be flawed in the sense that hazards were unavoidable. I'll start with the oncoming cars. While I could move up or down to avoid them, but lose out on juggling my opponent, jumping seemed ineffective, as M-Bot's heel would touch the back end of the car and harm me anyway. I'm trying to move to the right of the screen as the cars go left, but it seemed to keep happening anyway. Maybe the cars get squished when M-Bot lands on them?
The part where there were land mines was a bit lengthy with there being nothing to shoot at, and again, jumping didn't seem to get me over any mines unharmed. The horazontal line on the ground that shows your alignment could maybe be thicker too, as when it appeared that I was going past a land mine, I still got hit.
When the enemies started shooting those electrical orbs, again I found M-Bots heel would get me hurt anyways when I tried to jump over them. This made it extreamly difficult to make and keep my upgrades as I had to give up juggling an opponent to avoid the next one's attack.
The main thing that got on my nerves was running through the cement walls. I could line myself up with the damaged part of the wall, and blow a hole through it, but if I remained at the far left side of the screen, as the the wall moved passed the center of the screen, the image is flipped around so the other side of the wall becomes visible and I get hurt regardless of my alignment. I don't know how to explain it any better than that. I ended up having to station myself in the center of the screen so this wouldn't happen.
Otherwise I did like the animation, and it is an okay game. The red horizontal line on the ground and the target icon did help with shooting enemies. It is somewhat fun.
3D Action Driving Game
A paranormal curse is killing students at a high school...and you're next.
Help CrazyDad turn off a pesky neon sign or he’ll go crazy!
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