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A simple, yet addictive concept! Please leave some advice on how I can make this better.
good game a bit simple but really addcitive i like it but this game can improve
Hmm pretty fair entry
Not bad, simple but addicting. It was a little too predictable until the diagonals showed up. Main problem I have is the overall bulkyness of the character and hazards. Keep the hazards as tall but thin them out. This will increase the length of game play, allowing for better evasion possibilites but retaining the overall threat they pose. Also the color change took away from the game IMO. Seemed unnecessary and gave me a little bit of a head ache while concentrating.
Unambitious game marked by poor design.
Spawning blocks from beneath the character with no possible way to see them coming is a terrible design move. This game wasn't amazing to start with and it can't afford slips like that. But for what it's worth I like the song.
It is'nt good,not interesting.I reccomend to try again
Not exactly original, but not awful
Very easy way to make this better:
Add a score.
What’s inside this box? A lot of puzzles! Can you solve all 30?
Use the mouse to navigate menus and to queue and cancel robot actions.
Made for the Adventure Jam 2016!
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