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Uploaded
Jan 23, 2010 | 8:18 PM EST
  • Daily 2nd Place January 24, 2010

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Author Comments

This is a game about one tiny creature that lives underground in his unknown world. He lives there his all life, but he never tries to travel through his world because of danger. His world is full of dangerous traps and puzzles, so to travel he needs to pass through all of the obstacles.

One day he realizes that he is the loneliest thing in a whole world. He has no one to talk to, no one to play with or solve problems. So he decides to risk his life and travel until he will find someone like him.

The game is full of interesting puzzles. They are not too hard if you will try enough. There is a walkthrough if you need help.
Good Luck!

-------------------------

Why you people are so rude?
This is not a game of a big company, it hasn't been sponsored and it even doesn't contain any advertisements. This is just an author's work.
Most of you can't even make something decent, but you have so much anger in your comments.
It is disappointing. I don't even think I want to make games anymore.
Thank you.

Reviews


MingothegreatMingothegreat

Rated 0 / 5 stars January 26, 2010

We're rude?

This game is almost a direct copy of 'Company of Myself'... though less fun. Controls slosh around way too much, the graphics are way too basic, and sometimes one little mistake will make you restart an entire level.
You can't accuse reviewers of being rude when you copy a game without giving credit to your inspiration.



xeno106xeno106

Rated 1.5 / 5 stars January 26, 2010

Why are people rude?

I will try to give you an aswer to that. You see, this game and you have to admit that is more than just inspired by another game. There just too many familiarities. The problem is not, that this would be bad in itself, it is more that there are several problems with the game itself. As mentioned before the controls are sloggy. Sometimes I can't properly positon myself and then have to start over again because of some small mistake. This is upsetting. Especially if the original is so much better. It dosen't matter if you did that completely on your own, and it also doesn't matter if there is no advertisement. You still have to compete with the original. And if you can't come up with something that has the same quality you will upset people. This is the biggest issue. If you came out with this just several months ago it would have been great. But as it is, this seems to be nothing than a bad copy. This is what makes people upset and leads to rude comments. You also wouldn't want to have a bad copy of one of your favorite games. So if you want to do something with a existing concept please try make it stand up to the original. Good controls, nicer graphics and a fitting story. Then people will appreaciate your work. Else, they won't and especially if you take something they love and make it worse. Kepp it up, maybe make an update on the controls. Work a little on the difficulty. Like haveing more copies or include checkpoints. Then you will also get nicer reviews. Hope that helps.



thecab4ethecab4e

Rated 1.5 / 5 stars January 26, 2010

i agree with BrutalBanana.

this is just like "company of myself" and the ball thing moves too slow.



BrutalBananaBrutalBanana

Rated 2 / 5 stars January 26, 2010

Nope

-Glitchy
-Complete copy of "The company of myself"

Fail man, fail



DitocoafDitocoaf

Rated 4 / 5 stars January 25, 2010

Pretty decent game!

People should stop calling this a "rip-off" of another game, and rating it down because there is another game similar to it just made by a sligtly more experienced programmer. ALL games use mechanics and ideas that have been used before. Every FPS ever is a rip-off of Wolfenstein; does that mean that every one of them sucks?

We should look at this game for what it is: an amateur effort, but a successful one. It's pretty fun to play, and there are no game-breaking bugs. While the movement can feel a little sloppy at times, it's still better than 90% of what comes through the portal. I for one hope Torkvemada keeps programming.


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