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The Scale of the Universe

Score:
rated 4.43 / 5 stars
Views:
4,622,622 Views
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Genre:
Gadgets - Other
Tags:
silent
big
universe
spore

Credits & Info

Uploaded
Jan 23, 2010 | 1:09 PM EST
  • Frontpaged January 25, 2010
  • Weekly Users' Choice January 27, 2010
  • Daily Feature January 24, 2010

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Author Comments

Zoom from the edge of the universe to the quantum foam of spacetime and learn the scale of things along the way! Learn the size of the Pillars of Creation and marvel at the minuscule scale of a neutrino!

ARROW KEYS! ARROW KEYS! You can use arrow keys if the scroll bar is too sensitive.

Thank you so much for your high ratings and rave reviews!

Reviews


jakestaylorjakestaylor

Rated 5 / 5 stars

I'm amazed...

I don't take trips to newgrounds as often as other people, but from my experience this stands out. The music fits well, and its good that you included both the arrow keys and the scroll bar. I usually play games with brutal graphics, but this is good - I'd like to see more of this kind of this as well.


People find this review helpful!

VovkVovk

Rated 5 / 5 stars

Awesome Animation!

I love this animation, but I have 1 problem with it (only one)

Length is not quantized, so there is a possibility for something to be shorter than the planck length and it makes physical sense to have something that short (or probably more accurately, it makes sense for something to move a distance shorter than a planck length).

But still, Awesome flash! I can't give you a 9.9 so I'm just going to round up to 10/10 for pure educational goodness! :)



bobofhothbobofhoth

Rated 5 / 5 stars

amazing

this was so amazing


People find this review helpful!

esenozbayesenozbay

Rated 5 / 5 stars

AWESOME :)

this is one of the most fun times i had learning :) i love the language you've used



hungrycookpothungrycookpot

Rated 5 / 5 stars

Super Cool

Looks like you put alot of work and research into this, good job man. Very interesting and even enlightening, my only criticism is that sometimes it hard to read and see the things that are on the fringes of the frame as you're zooming out, and to read them you need to zoom out further which makes the text/image too small to see.
Maybe if you had implemented the arrow keys to give the user a limited amount of moveability at each zoom level? Anyhow, thats just a minor suggestion, otherwise it was amazing.