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This is an updated version of my first combat system. It's improved ALOT, as you can see. Check out my first one here to compare (if you dare, muahahahaha):
I know this is just a combat system, but seriously?! Even 1 of your characters dying is almost impossible. And you could make the chance of the remaining bandit flee random once you killed the first one. Nice one though, I'll wait for future updates.
Well it has potential
It's a good start.
Compared to the other: great
You might wanna work on the menu selections, they were very hard to choose since the font is the only part of the buttons clickable.
Sometimes the bottom enemy moves off screen after you attack.
The enemies only attacked one player, leaving the healer and archer alone.
The magic counter would not stop me from using magic. It would just go in the negatives.
You might want to add sounds to the cutscenes for the abilities.
I had fun playing it but it seemed like I would have won regardless of what I selected.
You are improving dramatically, and I can't wait for you to perfect your game.
This game is cool.
I like how everyone has a induvidual ability.
I think you may have a good start!
This is a promising entry. The graphics may not be that great but you should be able to improve on the. Adding better graphics would definitely be a good idea. The only things I didn't like were the selecting the abilities and how you have to click precisely on the letter and when you kill one of the enemies .it goes to victory. I hope to see some improvements in the future
Its a bit finicky, I know. my fault
A retro-inspired 2D Action RPG set in the distant future (DEMO)
Travel the world on an epic shark lifting adventure!
What happens after the final boss is defeated?
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