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This was supposed to be a one day project... it took a little longer because i decided to make some background music that i later decided was crap so i put in the little loop thing. I bet you won't beat 6000
i fink you should improve it like put more shapes and hav upgrades like slow down then i fink more people would like it
I actually DID reach 6000 (with 2 lives, however). I... didn't enjoy it, I just kept on playing to prove you wrong. First of all, there was no 'little loop thingy' you said there would be, which disappointed me, because this game needs music. The sounds got annoying after a while too (and yes, I know there's a mute button). And overall, it's too easy and should contain highscores, because now we're just playing for nothing. And do something about the colors, my eyes burned.
And there's more: try to find an alternative for the triangles, they just won't react with the second click sometimes. Add some upgrades, levels and stuff. Change the textfont, it's barely readable. AND, if this game is in AS3 (since it's, according to Tom, not possible in AS2), add a pause button, I almost pissed my pants.
Lots of work to do, pal. But look at the bright side: what I DIDN'T say were good things. :)
All of your criticism is basically spot-on with what I've heard from some friends. Yes, it does need improvement =P, then again, this was a quick project just to get something out there... (first finished game ever. I suck at finishing projects). Next game will be something I spend more time time on.
Thanks for the feedback
simple but funny
it's a good game but it need nore work about the graphic
Its not too bad, good graphics, nice fluid random movement, but needs a pause option. My finger got sore from multiple clicking but at 15,200 without losing a life, I just gave up and stopped playing. Also the addition of a scoreboard would be an idea, so you can see how you stack up against other users. Overall quite enjoyable, but not the challenge you made it out to be. Cheers.
The game isn't supposed to be ridiculously difficult. And, btw, you apparently are just awesome at it =)
I had thought about a pause button but decided against it, as you could move the mouse over to a piece that was about to reach the other side... so logistically I just didn't see how to do it
it's very simple, but adictive and a good educational game for showing about the eye-hand skill XD really nice, but may you can add levels or waves with randome sizes to make it more interesting? XD
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