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Jan 6, 2010 | 9:54 AM EST
  • Daily Feature January 7, 2010

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Bridging the Gap 5 Points Pass level 1
Withered Away 5 Points Succumb to the clutches of death
Logically Delicious 25 Points Pass level 6
Master of Mysteries 25 Points Pass level 9
Naturally Talented 25 Points Pass levels 1-3
Undeterred 25 Points Pass any level other than 7 without getting hurt
Demon Dodger 50 Points Pass level 7 without getting hurt
Spacetime Traveler 50 Points Pass levels 6-9 with a combined time under 20 minutes
Speedy Runner 50 Points Pass levels 1-5 with a combined time under 20 minutes
Embracer of Paradoxes 100 Points Pass all levels with a combined time under 19 minutes

Author Comments

Here's our Power of Three 2009 submission. Get ready to earn yourself some medals!

Master the worlds of Nature, Technology and the Supernatural and discover the meaning of the Paradox in this huge puzzle platformer. Watch out for roaming demons and mech bugs while you navigate the dynamic levels and uncover the purpose of the mysterious Changers. Try to figure out why things are never quite what you remember them being and use this knowledge to make your way through the world and confront the shadowy figure that keeps you from unlocking your full potential. Sponsored by and created by, and

Arrows or WASD to move, Up/W to jump, Down/S to use Changers or lower the camera. Avoid running into enemies or falling into bottomless pits. Find the trophy in each level to advance to the next. Wait a moment next to keys, doors or bridges for a hint on how to proceed. Ghosted keys cannot be picked up until you use the required Changer. Try completing levels faster for special medals. Getting hurt adds 10 seconds to the clock so watch out!

- The game is very tall, so press F11 to make your browser full-screen if the top or bottom is cutoff for you.
- The game's dynamic platforming engine may require you to lower the quality setting to improve performance on slower computers. Press the Q in the lower left corner to toggle between high, medium and low quality.
- Most earned medals will appear once you return to the map.
- Your progress will be saved in a Flash cookie so you can return to the site where you played the game before and pick up where you left off.

- 1/25/10 - There seems to be a problem with FireFox crashing with the latest version, though it works fine on IE. I'm looking into the problem and will release an update as soon as it's fixed.
- 1/8/10 - Version 1.41 fixes a problem that prevented players without a soundcard from being able to get passed the instructions or intro screens. Thanks goes to VengfuL for taking a couple hours out of his day to help me track this one down! Couldn't have done it without you! FYI to Flash developers, returns null if there's no sound card. :)
- 1/7/10 - Version 1.32 is live and should fix the following: Intermittently the player will fall through the floor on some computers but not others.



Rated 4.5 / 5 stars

I love

How I get to play as Brendan Fraser in this!!! Really unique game. :D

EntropicOrder responds:

Hahaha, I thought the same thing when I first saw the little dude. :D


Rated 4 / 5 stars


I love it and i think it should have a sequel. Shame about the end though

EntropicOrder responds:



Rated 5 / 5 stars


it seems so complex at first but its clearly not that big of an undertaking

good job please make a sequel

EntropicOrder responds:

That's exactly the type of thing we were going for. Big but finite.


Rated 4 / 5 stars

Not new but very interesting

I remember reading a few years back that 2D platforming is dead since the coming of 3D, this game (as well as others such as Ching Chong Beautiful) demonstrates that 2D platforming has its place in gaming and I dare to say its irreplaceable.

For a start we have an interesting enviroment. The three world twist really adds to the gaming and helps keep the player in attention. Really didn't feel like I'm just hitting switches, but (mostly at the begining) it felt like I'm exploring not just the game world but also its possibilities. The three different 'worlds' idea is great and really kept me interested where other platformers would start getting dull, since the different worlds offered different graphics and music, it was always a kind of refreshment to make the switch.

The story was interesting as well... and perhaps confusing, did you intend to leave it to the player to find an interpretation or is there a 'correct' one? it seems that rather than exploring a world, you're exploring a characters mind and its aspects: nature, logic and belief, which are used to discover the answer to a paradox. But its a guess as good as any :)

The main flaws would be that the games formula starts wearing thin: over time theres less exploring and more problem solving and that might deter the audience drawn by the (very fun) first levels. I would suggest not to throw all the obstacles and modes at the player at once, but instead start with shorter first levels slowly introducing obstacles, modes and enemies. The game walks a over the line between a logical and exploration game, starts off standing in the middle and moves to the logical side later. I'd suggest keep giving some new mechanic or character (item) per level to keep the player exploring, or show new uses for old elements :)

Overal very fun, but lacks any reason for replayability. I'd say it's a close match to Ching Chong Beautiful, just centered on a different kind of player. The game deserves a 4/5 on my vote.

People find this review helpful!
EntropicOrder responds:

I have a concept in mind that the game is trying to convey, but it is pretty open ended and up for interpretation. Exploring his mind is pretty close. :)

Those are great suggestions and in future games I will definitely shoot for more revelation of new elements throughout the game instead of upfront.

If you like earning medals you can replay levels to try to get a Game Time of 19 minutes or less. ;)


Rated 0.5 / 5 stars

cant play

when i was in the instruction screen i couldnt return to the main screen, then i reloaded it, when i hitted the play button the story start but after the dialog of go away and return when ur crying ends, the screen stays with the shadow thing moving and the game doesnt start!

EntropicOrder responds:

I'm sorry to hear it. A couple people have mentioned that happening but I haven't been able to reproduce the problem and most people play it just fine. As soon as I discover what's causing it I will fix it right away.