After months of coding, design, crappy illustrating and sponsor searching, I'm glad to finally present to you my latest game; Spectrum Wings! It's funny because at first it was supposed to be just an experiment at a space shooter but as I kept adding stuff, it grew into a full blown project. I'd say it was worth it in the end, even though I really could have used an illustrator for the enemies and bosses. Anyway, I hope you have as much fun playing the game as I had making it! =)
In Spectrum Wings, you play the role of your galaxy's best pilot whose goal is to destroy the ultimate weapon of the evil Xenuvian empire before they can use it. An interesting feature of this weapon is that during its charging phase, which luckily takes just enough time for you to reach it before it's too late, all light reflected on a solid surface in the galaxy appears totally desaturated to the naked eye.
You can control the ship with either the mouse (which I greatly recommend) or the keyboard. Scores can be saved online and your progress is automatically saved at the end of each level.