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Made completely out of boredom.
kinda weird for a submission on Christmas Eve, don't you think?
I don't think so.
If this passes judgement, I EXPECT GOOD REVIEWS!!!!!!!
If a zombie touches you or you fall off of the stage, you restart it.
Press enter at any time to return to the main menu(you have to restart, though)
And, no, you can't jump over the zombies.
oke?this is boring you just have to wait on the edge of the floor and shoot the wierd (zombie)things... and the "character" ?wtf is that thing? stil 1star i think its worth 1star
But this is just generaly a bad game. The graphics are simple to say the least and the game play is even more simple, in later levels it is just about how fast you can click, even then it stops you clicking as you are clicking one of the "zombies" that is already dead. There is also no need in the jump function as you can't jump over the "zombies" nor do you have to jump any ledges or jump to get to the finish. This would need alot of improvment, such as adding more elements and making it not just a race between if you can click fast enough before they get to you.
first of all, they aren't "zombies", they're Marble zombies.
Second of all, don't ALL of my games have bad graphics?
Third, if you continuously click a Zombie, IT SHOULDN'T DIE! You only need to shoot it once!
this game is shitty and this the extreme polar opposite of a game worth at least 1 star
there are worse games than this one. just look at games under judgement.
How did this pass judgement?
The design is simple, too simple.
The character (if you could call it that) is ugly and completely pointless. The very same can be said for the zombies, and their 'AI'. It's a simple 'make the enemy come towards you' code. Don't believe me? Jump. The zombies follow you into the air. A very beginner 'AI' to say the least.
The levels are all EXACTLY the same save for the last level (level 7), where the only difference is a platform that you can stand on, which I might add only adds an extra 5-10 seconds to shoot the 'zombies' (Remember I said they will follow you as you jump? They simply float towards you while on the platform.)
The final point that drives it all home is in how the zombies 'die'. You click them and they fade away. Now this alone isn't what makes it terrible. You can continue to click on a zombie after you have already shot it, and the fade process will RESTART. Once you get to the point of having 40+ zombie balls on the screen, it is unbearably annoying.
The one and only good thing in this 'game' is the music. A total flashback to 'old school' gameboy games.
No stars for this game. >.>
the enemy AI is the challenge.
Besides, 42 Zombies aren't annoying, but just make it hard.
YOU SHOULDN'T CLICK ON THE SAME ZOMBIE MORE THAN ONCE it won't die, and you should just click it once.
this is bullshit
1. the lvl design is as simple as possible
2. when i need to shoot like 30 zombies the zombies look just like a brown line slowly coming towards me
3. the background is somewhat good for a zombie game. maby change the background each round?
4. a green bubble? whats up with that?
5 the gun sound gets annoying
6. and so on!
please make it better.
that isn't a green bubble that's a marble that is the character
Context? Context is for casuals.
Hexagon Puzzle Game
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
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