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Uploaded
Dec 24, 2009 | 1:39 AM EST

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  • flixel
    flixel A collection of games made with the flixel framework!

Author Comments

EDIT 03/01/2010 : 1.000.000 views ! Thank you all, you're amazing :)

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We were playing some Xbox Live games during lunchtime. Guillaume was really excited about "Lucidity" and the idea of playing a "Tetris platform" game... but he finally felt disapointed by the concept.

So, Guillaume decided to create a little Tetris plateformer for fun.
William came with the idea to mix up Tetris with another well know game: Super Mario Bros.

And here it is: Tuper Tario Tros.! (what an amazing title)

This experiment is the first one in a series that we will try to bring to you, sailors :)
Don't hesitate to give us your feedbacks.

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CONTROLS

- Arrows to move
- X to jump
- Space to switch between games
- C to speed up the scrolling

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UPDATES

06/01/10 - v 1.2
- How to play section added to main menu
- We added some control keys to fit with everybody's brain
- You can now speed up the scrolling, you tetris' lamers !
- You have now 120 seconds to finish the boss battle. This extra time is our new year's gift ;)

Reviews


mdpreadomdpreado

Rated 4 / 5 stars December 29, 2009

hard

good game but i couldnt get past the first bit



mtrimtri

Rated 5 / 5 stars December 29, 2009

amazing!

good work :D really fun, yet still difficult enough to want to keep playing.


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Blood62Blood62

Rated 5 / 5 stars December 29, 2009

Oh man

Cool but too difficult.


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JeffmakesgamesJeffmakesgames

Rated 4 / 5 stars December 29, 2009

Interesting Concept

It's an interesting concept but it still has a lot of work to do, such as not being able to complete the castle. Also, where are all those duck things you can stomp on to kick their shells? Some of those would be nice in destroying blocks.


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XxPeanutxXXxPeanutxX

Rated 4.5 / 5 stars December 29, 2009

I like it

It's a really great and unique game, I like it. About the scrolling speed well on one hand if you speed it up that will make some of the parts alot harder, on the other hand the player won't have to sit at the edge of the screen waiting for the next part, I suggest adding a button in the player can push to speed up the scrolling, sort of how you can hit down to make the blocks fall faster.

I liked how the mario parts worked, most mario flash games you play have stupid flaws, can't kill enemies iffy hit boxes and such, the mario part of this game however felt like a mario game which is a plus. My only other minor complaint is that building the castle at the end of the level is a little too hard? I'm not sure about that I just failed on my first try maybe I'm reviewing this game too early. This is one of my new favorite flash games anyway.


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