A remake of The Endless Drop, built from the ground up with new and improved art, code, story, and gameplay. This is everything the original should've been.
I got the idea for this game while I was playing Falldown in class one day. My mind started wandering. I thought, "What is at the top of the screen that this little ball is so scared of? What is at the bottom that is so enticing, and why is it always just out of reach?"