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Guide the spring to the safety through 20 levels.
this game is frustrating..... but only to the point that makes you really want to finish it... so its quite fun. i ddnt really check but is there a level editor mode, i think that would make this an amazing game.
okay, this is harder than ninja gaiden, this is easily the most frustrating game i've ever played, but its good none the less. I can see ppl hating this game cause its super hard, but a real gamer will keep trying and get good at it. i liked it! stopped at 18 cause i didnt want to slam my head into the desk XD will come back to finish!
Makes me all bouncy too
The game really looks smooth. Patience is a virtue, especially in this game. It made me want to punch my screen sometimes.
A good game overall. But I pressed pause in level 16 and lost my progress because I pressed 'ESC' instead of 'P'. Really annoying, maybe you could look into that? A level select perhaps?
Anyway the game is so good I went from level 1 to 16 again.
I like the game, although it triggered in me a lot of frustration and rage...
but when I had these 20 levels of evil behind me, I was extremely happy...
on top of the control was pretty difficult but gradually I got used to it ... exept the Walljump ... Witch disabled person invented the walljump -.- ??
Well after lots of trying, I figured it ... And played the game through ... I have only one question ... is there a part 2? : D
This is not a game, It's ritual torture.
Whilst it was a very fun little bit of torture i just endured, the only real complaint i have is about the spring, that little fecker would only take my frantic pressing of the Arrow keys as vague suggestion as he bounced around the levels as if magnetised to the Nitro and the bottomless pits.
Trying to control the spring is like trying to tell a coked up, semi deaf, John Bender from the Breakfast club how to construct a cathedral.
Kudos, your game is difficult and it nearly brought me to tears, I may need a new Enter key.
Context? Context is for casuals.
Hexagon Puzzle Game
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
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