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Uploaded
Dec 14, 2009 | 2:44 PM EST

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Author Comments

Ninja Bricks is an avoider game with a funny narrative and gameplay.

It has two layers of difficulty: You can play to unlock the new training stages and eventually see the ending, revealing who is the dreaded enemy of the bricks (in case you did not figure out before ), or you can submit your hiscores to compete with other players.

This is my first game and my first submission, please review it :)

Edit: Thanks for the reviews, and we are very happy that many of you enjoyed the game!

If anyone needs a Sound Designer, here is Caio's contact, he is the one who created all the music and sound effects for ninja bricks: caiolopez@gmail.com

Edit2: Fixed an issue with the hiscore system

Reviews


chomikujchomikuj

Rated 5 / 5 stars November 10, 2010

The best of its genre

this is awsome i love every thing you made:)


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Soulsaver1Soulsaver1

Rated 3 / 5 stars December 14, 2009

Ehhh... not sooooooooo good.

Sorry, I just think you could do better. It is a game that i would be proud of making but it just isnt as entertaining as one would hope.



Gigabyte09Gigabyte09

Rated 4.5 / 5 stars December 14, 2009

nice

nice lil game i enjoyed it.. lil short and pretty easy but none the less fun!!!
wat id love to see here is anonline multiplayer mode which would be awsome. and maybe add in an option to change to hardware courser.. other than that i see little wrong with this game.. fun new :) i hope to see another


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r-macdonald responds:

"anonline multiplayer mode"

Great idea, thanks!


midwestgamermidwestgamer

Rated 3 / 5 stars December 14, 2009

A great first submission

The game is excellent for your first submission but as a flash in general it is slightly lacking.

To begin, the 5th level is simply way too hard for some players. The level is supremely easy right up until the last enemy, who took me 6 tries to best. The fact that he can move faster then you when flustered makes the game devolve into complete and total luck: you just have to hope that he doesn't dodge the ball with his super speed.

Many people will probably have to sacrifice a few retries to beat this level, and the payoff is terrible. a boss that cannot be beaten. Putting a giant, "Final" button on it is even more taunting- a better name for it would be, "Pointless distraction while we shove credits in your face."

I was looking forward to a fun boss battle, too, which is a shame.


r-macdonald responds:

I agree with you, that many people had that expectation of a final battle, and instead they got the meaning of the game explained. For some people it worked, for others don't. It is something I`ll be more careful in the future, handling expectations is very important.


NeokyolNeokyol

Rated 4 / 5 stars December 14, 2009

I knew I was having a deja vu!

The idea is great! The final unexpected to me, but then I recognize it all. I'm amazed that a simple concept as an avoider game still offers something new when creativity is put to it.


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