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Credits & Info

Dec 9, 2009 | 11:48 AM EST
  • Weekly Users' Choice December 15, 2009
  • Review Crew Pick December 15, 2009
  • Daily Feature December 10, 2009

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Author Comments

This is the story of the last of the dashkin. The people are all gone and in a world of innocent animals, the solitude, the sadness and bitterness have corrupted his view of life. What does the future hold for such a tragic creature? Will he wander the planet, forever alone until his death? Will he always be the wild King of Brackenwood?

It's a massive honour to be nominated for a 2nd Tank Award, thanks NG! Thank you for front page, all the great reviews and the incredible score for Daily Feature.
Thanks to Brackenwood fans and donors for all the support not only during the 4 weeks I spent making this, but also in the 2 years since I submitted Waterlollies.

Since then I've been working on the Brackenwood feature film outline with my good friend Ryan O'Loughlin. With no plans for a new web episode in the meantime it occurred to me that Brackenwood fans could be waiting years for the feature. I didn't want to abandon them altogether, so this new movie is my way of staying in touch with them and the NG audience.

This is the first Brackenwood short to break away from the "character introduction" style movies that had little or no character motivation and plot. This is a story, not only answering a lot of questions, but asking just as many new ones.

I used Flash CS3, the .fla is over 300MB (half of that is audio) and it took me 4 weeks.
Don't worry I won't be leaving it another 2 years. I plan on starting storyboards on the conclusion in jan-feb 2010.



Rated 3 / 5 stars December 11, 2009

Definitely different, and in my opinion worse

I liked the fast paced action and moral style of your previous Bitey animations, they felt like a real good story being told visually. There was no pesky narrator constricting my thoughts to what they were intended to be, I could make out what I wanted from the story. Before this, Bitey was a light-hearted mischievous villain who got kicks out of messing with others. He was grumpy and entertaining. Now you've taken that image and smashed it into a wall. His image is now confused, the previous animations gave no subtleties to the interpretation which appears to be pulled out of your ass (pardon my language, there is no other accurate way to put it). The animation does not even appear to have the same spark as the others, the mood-swinging music and the dull narrator (she sounds like an online tutorial) make it colorless and full of friction. It's as if you're trying to abbreviate a book into 2 minutes with the plot, which is not a story but rather an exposition (which is a big problem considering we already know who Bitey is).

This took you four weeks of high effort animation, and it does not entertain me in the least. So, 5 points for effort, and 1 for entertainment.

As for advice? Well, if you want to make the Bitey cartoons into a story don't recreate him. We know and love Bitey. You can't skip ahead and abbreviate a vast new history into a 2 minute animation. Also, the narration killed it! It's just not right for Bitey. It's distracting and restricting to our imaginations. The beautiful lush environment evaporated and turned into a dismal 'this is that, that is this' atmosphere. What I'd've liked to see? Maybe Bitey is just going around as per usual, getting himself into trouble, that mysterious figure comes out of nowhere and it starts from there.

If you read Darkaxl's review, I agree with him mostly.

I really like your cartoons, Bitey or not, but this one was upsetting because of how I could not enjoy it. I hope my honest criticism helps.

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chluaid responds:

Thanks for taking the time to put it all into a review and yep I do appreciate honest criticism.

Here's the thing: Early this year when I was planning this episode, I made a decision and a promise to myself. I decided NOT to do the same old thing again. I enjoyed making these simple karma-themed episodes but they weren't taking us anywhere. I have many hundreds of emails from people wanting to know more about Bitey and not just watch him mindlessly prank his way around Brackenwood for another 5-10 mins.

"Dashkin" is the intro to something bigger. Not just another simple joke wrapped in lovely graphics.


Rated 5 / 5 stars December 11, 2009

Sir Adam Philips

You are a great motivation and inspiration to other artists. Thank you. 10 score, vote of 5 all the way.

chluaid responds:

Thank YOU Herb :D


Rated 5 / 5 stars December 11, 2009

I can't believe it!

There are people on here willing to give poorly animated crap about penis jokes a 10 but give this an 8 or 7.... That is tarded... We All know this is probably the best animated and well put together series on Newgrounds, period.

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Rated 5 / 5 stars December 11, 2009


The amination style, color, text, 10/10 perfect! (Brackenwood!)
The voice was great for the story telling and fit for the enivorment, elegant, 10/10
flow of animation was smooth, fast, and soft and dark color effects to fit the changing mood of Bittey's story. 10/10
Plot/Story: never thought Bittey had such a heavey and sad past, I'm so excited and very willing to wait for everything to be compose rightly to see what unfolds for the Wild King of Brackenwood. 10/10

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chluaid responds:

Thanks for the scores!


Rated 4 / 5 stars December 11, 2009

Narration was such a bad idea...

The score is mainly for the animation as per usual it was excellent.

I Personally believe you made a HUGE mistake adding naration, it was poor story telling and often the atmospheric/background music was way to loud and overpowered the narration. Her voice wasn't really that soothing and the script she was given seems to have been hugely rushed.

"Deep down, he harboured loneliness" etc, really didn't need to be told. You could of easily shown this through facial expressions and camera movement, i mean if there was no narration at all at that one part it would of worked alot better. (Personally)

Overall, i'm not a huge fan of this in comparison to your other work as i can tell this was a rushed job (4 weeks) and i'm pretty sure if you had longer, it would of came out alot better.

Think more about the sound next time, as sound is often more important than the animation itself (Don't mean to sound patronising as i couldn't animate as well as you, but i think you know yourself the story was hugely rushed and the narration was a huge slip up).

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chluaid responds:

Everything would look better with more time spent on it, and yes I admit I'd like to have dedicated some extra weeks to tweaking. That happens on every project though, but at the end of the day, I'm happy with this one and ready to move onto the next. Lessons learned, new plans drawn up, etc ;)