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rated 3.45 / 5 stars
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Action - Platformer - Other

Credits & Info

Dec 7, 2009 | 2:58 PM EST

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One o'clock 5 Points Collect all clocks in level 1
Eleven o'clock 10 Points Collect all clocks in level 11
Nineteen o'clock 10 Points Collect all clocks in level 19
Eight o'clock 25 Points Collect all clocks in level 8
Seventeen o'clock 25 Points Collect all clocks in level 17
Ten o'clock 25 Points Collect all clocks in level 10
Twelve o'clock 25 Points Collect all clocks in level 12
Fourteen o'clock 50 Points Collect all clocks in level 14
Three o'clock 50 Points Collect all clocks in level 3
Two o'clock 50 Points Collect all clocks in level 2

Author Comments

The new version features Medals and some optimizations for running in 30FPS. The Gameplay should be more fluid now.
It may take a day or two for the new version to be admin accepted!!


Scribbland is an innovative platformer game, where you use only one button to control the player (namely Left Mouse Button). To make the player move you just have to click and hold it, while if you want him to jump release said button. To move in mid-air, quickly release the button and then hold it again.
Your objective is to reach the exit while avoiding hazards and running into walls. You can play the game either in Easy Mode (You don't get killed when you run into wall, there are less enemies but the score is lower) or Hard Mode (Running into wall kills you, there are more enemies but the score is higher). Compete for the best score and get first on the Hiscore Board!


So, I realize some people (or majority) might not like the game thanks to the control scheme. Before you start throwing some wild accusations on me, please realize that the controls were the main quirk of the game and that was my intention from the beginning and it dates back to a couple of years ago to my older project (Happy Runner if anyone is concerned). Most people are just too used to old schemes I guess, whilst I, at least in gaming, am open to all kinds of innovation and I am sure some people will love Scribbland for this (I love the idea of one-button platformer personally).

Well, Thank You very much Newgrounds staff for putting this game on Front Page. I am really honored!



Rated 5 / 5 stars

Problem with medals

Excellent game! innovative and original! Despite what everyone else thinks, I loved the idea of using just one button, and the medals were kind of hard, but you can get them with just a little effort (clearly, the users who posted bad reviews never experienced the "Nintendo difficulty" in NES or SNES)...

...except the "Challenge Accepted" medal, who doesn't work on me for some reason. I finished the game, switched to hard mode and made it to the door in level 20!... just to be slowed down and then killed by an enemy.

I don't know what I'm supposed to do here, because if I keep walking right then I sort of fall down the screen or something and die. Is this supposed to work that way? Is it a bug? Can somebody tell me what am I doing wrong?

Everything else is just fine, 5/5

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Rated 5 / 5 stars

nice game

very nice game, i really like how you showed one button can be used for a flash game. amazing.

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Rated 5 / 5 stars

For a while

i didn't like it but i thought of it and its asome


Rated 5 / 5 stars

Totally unique!

Wow! You don't see many games like this XD! I liked the fact that you only played with one button, it makes it very different from the other games!

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Rated 3.5 / 5 stars


the control scheme worked but it was a tad confusing but nothing to make a fuss about. but you could add an option to choose between the two at least, also are you meant to be able to run through spikes? because i can run through spikes and if that was your intention i thought you would put on the main menu "you can run through spikes" at least. And im unclear on what the clocks do, they don't seem to affect your anti-score, or maybe its just unnoticeable i don't know, Overall it was alright to play but it does not make me want to play it again and get a higher score, IN my opinion. lol :P